Interface INetworkPacket
- All Superinterfaces:
IDescriptor,INetworkPacketField
- All Known Subinterfaces:
HitCharacter
- All Known Implementing Classes:
AccessDeniedPacket,ActionPacket,AddBrokenGlassPacket,AddCorpseToMapPacket,AddExplosiveTrapPacket,AddInventoryItemToContainerPacket,AddItemInInventoryPacket,AddItemToMapPacket,AddTicketPacket,AddTrackPacket,AddUserlogPacket,AddWarningPointPacket,AddXPMultiplierPacket,AddXpPacket,AnimalCommandPacket,AnimalEventPacket,AnimalHit,AnimalHitAnimalPacket,AnimalHitPlayerPacket,AnimalHitThumpablePacket,AnimalOwnershipPacket,AnimalPacket,AnimalTracksPacket,AnimalUpdatePacket,AnimalUpdateReliablePacket,AnimalUpdateUnreliablePacket,BanUnbanUserActionPacket,BodyDamageUpdatePacket,BodyPartSyncPacket,BuildActionPacket,BurnCorpsePacket,ChecksumPacket,ConnectCoopPacket,ConnectedCoopPacket,ConnectedPacket,ConnectPacket,CreatePlayerPacket,CustomColorPacket,DeadAnimalPacket,DeadCharacterPacket,DeadPlayerPacket,DeadZombiePacket,DebugStoryPacket,EatFoodPacket,EquipPacket,ExtraInfoPacket,FishingActionPacket,ForageItemFoundPacket,GameCharacterAttachedItemPacket,GameEntityNetwork,GeneralActionPacket,GetModDataPacket,GlobalModDataPacket,GlobalModDataRequestPacket,GlobalObjectsPacket,GoogleAuthKeyPacket,GoogleAuthPacket,GoogleAuthRequestPacket,HelicopterPacket,HumanVisualPacket,ItemStatsPacket,ItemTransactionPacket,KickedPacket,LoadPlayerProfilePacket,LoginPacket,LoginQueueDonePacket,MessageForAdminPacket,MetaDataPacket,MetaGridPacket,NetTimedActionPacket,NetworkStatisticsPacket,NetworkUserActionPacket,NetworkUsersPacket,NotRequiredInZipPacket,ObjectChangePacket,ObjectModDataPacket,PlayerDamageFromCarCrashPacket,PlayerDamageFromWeaponPacket,PlayerDamagePacket,PlayerDataRequestPacket,PlayerEffectsPacket,PlayerHit,PlayerHitAnimalPacket,PlayerHitObjectPacket,PlayerHitPlayerPacket,PlayerHitSquarePacket,PlayerHitVehiclePacket,PlayerHitZombiePacket,PlayerInjuriesPacket,PlayerInventoryPacket,PlayerPacket,PlayerPacketReliable,PlayerPacketUnreliable,PlayerTimeoutPacket,PlaySoundPacket,PlayWorldSoundPacket,PopmanDebugCommandPacket,PVPEventsPacket,QueuePacket,ReadAnnotedMapPacket,ReceiveModDataPacket,RecipePacket,RegisterZonePacket,ReloadOptionsPacket,RemoveBloodPacket,RemoveContestedItemsFromInventoryPacket,RemoveCorpseFromMapPacket,RemoveInventoryItemFromContainerPacket,RemoveItemFromSquarePacket,RemoveTicketPacket,RemoveUserlogPacket,ReplaceInventoryItemInContainerPacket,RequestDataPacket,RequestItemsForContainerPacket,RequestLargeAreaZipPacket,RequestNetworkUsersPacket,RequestRolesPacket,RequestTradingPacket,RequestUserLogPacket,RequestZipListPacket,RolesEditPacket,RolesPacket,SafehouseAcceptPacket,SafehouseChangeMemberPacket,SafehouseChangeOwnerPacket,SafehouseChangeRespawnPacket,SafehouseChangeTitlePacket,SafehouseClaimPacket,SafehouseInvitePacket,SafehouseReleasePacket,SafehouseSyncPacket,SafetyPacket,SafezoneClaimPacket,ScoreboardUpdatePacket,SentChunkPacket,ServerCustomizationPacket,ServerDebugInfo,ServerLOSPacket,ServerMapPacket,ServerQuitPacket,SetMultiplierPacket,SledgehammerDestroyPacket,SlowFactorPacket,SmashWindowPacket,SneezeCoughPacket,StartFirePacket,StartPausePacket,StatePacket,StopFirePacket,StopPausePacket,StopSoundPacket,SyncClockPacket,SyncClothingPacket,SyncCustomLightSettingsPacket,SyncHandWeaponFieldsPacket,SyncItemDeletePacket,SyncItemFieldsPacket,SyncItemModDataPacket,SyncNonPvpZonePacket,SyncPlayerAlarmClockPacket,SyncPlayerFieldsPacket,SyncPlayerStatsPacket,SyncThumpablePacket,SyncVisualsPacket,SyncWorldAlarmClockPacket,SyncXPPacket,SyncZonePacket,TeleportPacket,TeleportToHimUserActionPacket,TeleportUserActionPacket,ThumpPacket,TimeSyncPacket,TradingUIAddItemPacket,TradingUIRemoveItemPacket,TradingUIUpdateStatePacket,UpdateOverlaySpritePacket,VariableSyncPacket,VehicleAuthorizationPacket,VehicleCollidePacket,VehicleEnterPacket,VehicleExitPacket,VehicleFullRequestPacket,VehicleHit,VehicleHitPlayerPacket,VehicleHitZombiePacket,VehicleImpulsePacket,VehiclePassengerPositionPacket,VehiclePassengerRequestPacket,VehiclePassengerResponsePacket,VehiclePhysicsPacket,VehiclePhysicsReliablePacket,VehiclePhysicsUnreliablePacket,VehiclePositionRequestPacket,VehicleRemovePacket,VehicleSwitchSeatPacket,VehicleTowingAttachPacket,VehicleTowingDetachPacket,VehicleTowingStatePacket,ViewedTicketPacket,ViewTicketsPacket,WakeUpPlayerPacket,WarStateSyncPacket,WarSyncPacket,WaveSignalPacket,WeaponHitPacket,WeatherPacket,WorldMessagePacket,WorldSoundPacket,ZombieControlPacket,ZombieDeleteOnClientPacket,ZombieDeletePacket,ZombieHelmetFallingPacket,ZombieHit,ZombieHitPlayerPacket,ZombieHitThumpablePacket,ZombieListPacket,ZombieRequestPacket,ZombieSimulationPacket,ZombieSimulationReliablePacket,ZombieSimulationUnreliablePacket,ZombieSynchronizationPacket,ZombieSynchronizationReliablePacket,ZombieSynchronizationUnreliablePacket
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Method Summary
Modifier and TypeMethodDescriptionstatic INetworkPacketgetPacket(UdpConnection udpConnection, PacketTypes.PacketType packetType) default booleandefault voidparseClient(ByteBuffer byteBuffer, UdpConnection udpConnection) default voidparseClientLoading(ByteBuffer byteBuffer, UdpConnection udpConnection) default voidparseServer(ByteBuffer byteBuffer, UdpConnection udpConnection) default voidpostpone()default voidprocessClient(UdpConnection var1) default voidstatic voidprocessPacketOnServer(PacketTypes.PacketType packetType, UdpConnection udpConnection, Object... objects) Deprecated.default voidprocessServer(PacketTypes.PacketType var1, UdpConnection var2) static voidsend(IsoPlayer player, PacketTypes.PacketType packetType, Object... objects) static voidsend(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static voidsend(PacketTypes.PacketType packetType, Object... objects) static voidsend(UdpConnection udpConnection, PacketTypes.PacketType packetType, Object... objects) static voidsendToAll(PacketTypes.PacketType packetType, Object... objects) static voidsendToAll(PacketTypes.PacketType packetType, UdpConnection udpConnection1, Object... objects) default voidsendToClient(PacketTypes.PacketType packetType, UdpConnection udpConnection) default voidsendToClients(PacketTypes.PacketType packetType, UdpConnection udpConnection1) default voidsendToConnection(PacketTypes.PacketType packetType, UdpConnection udpConnection) static voidsendToRelative(PacketTypes.PacketType packetType, float float0, float float1, Object... objects) static voidsendToRelative(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1, Object... objects) default voidsendToRelativeClients(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1) default voidsendToServer(PacketTypes.PacketType packetType) default voiddefault voidsync(PacketTypes.PacketType var1, UdpConnection var2) Methods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescriptionMethods inherited from interface zombie.network.fields.INetworkPacketField
getPacketSizeBytes, isConsistent, parse, write
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Method Details
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setData
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parseClientLoading
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parseClient
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parseServer
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postpone
default void postpone() -
isPostponed
default boolean isPostponed() -
processClientLoading
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processClient
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processServer
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sync
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sendToConnection
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sendToClient
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sendToServer
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sendToClients
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sendToRelativeClients
default void sendToRelativeClients(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1) -
getPacket
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send
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send
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send
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send
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sendToAll
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sendToAll
static void sendToAll(PacketTypes.PacketType packetType, UdpConnection udpConnection1, Object... objects) -
sendToRelative
static void sendToRelative(PacketTypes.PacketType packetType, float float0, float float1, Object... objects) -
sendToRelative
static void sendToRelative(PacketTypes.PacketType packetType, UdpConnection udpConnection1, float float0, float float1, Object... objects) -
processPacketOnServer
@Deprecated static void processPacketOnServer(PacketTypes.PacketType packetType, UdpConnection udpConnection, Object... objects) Deprecated.
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