Interface HitCharacter
- All Superinterfaces:
IDescriptor,INetworkPacket,INetworkPacketField
- All Known Implementing Classes:
AnimalHit,AnimalHitAnimalPacket,AnimalHitPlayerPacket,AnimalHitThumpablePacket,PlayerHit,PlayerHitAnimalPacket,PlayerHitObjectPacket,PlayerHitPlayerPacket,PlayerHitSquarePacket,PlayerHitVehiclePacket,PlayerHitZombiePacket,VehicleHit,VehicleHitPlayerPacket,VehicleHitZombiePacket,ZombieHit,ZombieHitPlayerPacket,ZombieHitThumpablePacket
-
Method Summary
Modifier and TypeMethodDescriptiondefault voidattack()booleanisRelevant(UdpConnection var1) default voidlog()voidvoidvoidprocess()default voidprocessClient(UdpConnection var1) default voidprocessServer(PacketTypes.PacketType packetType, UdpConnection udpConnection) default voidreact()Methods inherited from interface zombie.network.packets.IDescriptor
getClassDescription, getDescription, getDescriptionMethods inherited from interface zombie.network.packets.INetworkPacket
isPostponed, parseClient, parseClientLoading, parseServer, postpone, processClientLoading, sendToClient, sendToClients, sendToConnection, sendToRelativeClients, sendToServer, setData, syncMethods inherited from interface zombie.network.fields.INetworkPacketField
getPacketSizeBytes, isConsistent, parse, write
-
Method Details
-
isRelevant
-
attack
default void attack() -
react
default void react() -
preProcess
void preProcess() -
process
void process() -
postProcess
void postProcess() -
log
default void log() -
processServer
- Specified by:
processServerin interfaceINetworkPacket
-
processClient
- Specified by:
processClientin interfaceINetworkPacket
-