Class SeatingManager

java.lang.Object
zombie.seating.SeatingManager

public final class SeatingManager extends Object
  • Method Details

    • getInstance

      public static SeatingManager getInstance()
    • init

      public void init()
    • initGameData

      public void initGameData()
    • initModData

      public void initModData(ChooseGameInfo.Mod mod)
    • mergeAfterEditing

      public void mergeAfterEditing()
    • getModIDs

      public ArrayList<String> getModIDs()
    • addTilePosition

      public int addTilePosition(String string2, String string0, int int0, int int1, String string1)
    • removeTilePosition

      public void removeTilePosition(String string1, String string0, int int0, int int1, int int2)
    • getTilePositionCount

      public int getTilePositionCount(String string1, String string0, int int0, int int1)
    • getTilePositionCount

      public int getTilePositionCount(String string, int int0, int int1)
    • getTilePositionCount

      public int getTilePositionCount(IsoObject isoObject)
    • getTilePositionID

      public String getTilePositionID(String string1, String string0, int int0, int int1, int int2)
    • hasTilePositionWithID

      public boolean hasTilePositionWithID(String string2, String string0, int int0, int int1, String string1)
    • getTilePositionTranslate

      public org.joml.Vector3f getTilePositionTranslate(String string1, String string0, int int0, int int1, int int2)
    • getTilePositionProperty

      public String getTilePositionProperty(String string2, String string0, int int0, int int1, int int2, String string1)
    • setTilePositionProperty

      public void setTilePositionProperty(String string2, String string1, int int0, int int1, int int2, String string0, String string3)
    • getTileProperty

      public String getTileProperty(String string0, int int0, int int1, String string1)
    • getTileProperty

      public String getTileProperty(String string2, String string0, int int0, int int1, String string1)
    • setTileProperty

      public void setTileProperty(String string3, String string0, int int0, int int1, String string1, String string2)
    • getTile

      public zombie.seating.SeatingFile.Tile getTile(String string1, String string0, int int0, int int1)
    • getOrCreateTile

      public zombie.seating.SeatingFile.Tile getOrCreateTile(String string1, String string0, int int0, int int1)
    • getTranslation

      public org.joml.Vector3f getTranslation(String string0, IsoSprite isoSprite, String string1, org.joml.Vector3f vector3f)
    • getTranslation

      public org.joml.Vector3f getTranslation(String string2, String string0, int int0, String string1, org.joml.Vector3f vector3f)
    • getTranslation

      public org.joml.Vector3f getTranslation(String string0, int int0, String string1, org.joml.Vector3f vector3f)
    • getTranslation

      public org.joml.Vector3f getTranslation(IsoSprite isoSprite, String string, org.joml.Vector3f vector3f)
    • getAdjacentPosition

      public boolean getAdjacentPosition(IsoGameCharacter isoGameCharacter, IsoObject isoObject, String string0, String string1, String string2, String string3, org.joml.Vector3f vector3f)
    • getAdjacentPosition

      public boolean getAdjacentPosition(String string5, IsoSprite isoSprite, String string0, String string1, Model model, String string2, String string3, String string4, org.joml.Vector2f vector2f)
    • getFacingDirection

      public String getFacingDirection(String string1, String string0, int int0, int int1)
    • getFacingDirection

      public String getFacingDirection(String string, int int0, int int1)
    • getFacingDirection

      public String getFacingDirection(IsoSprite isoSprite)
    • getFacingDirection

      public String getFacingDirection(IsoObject isoObject)
    • getDeferredMovement

      public Vector2 getDeferredMovement(BoneAxis boneAxis, org.lwjgl.util.vector.Vector3f vector3f, Vector2 vector2)
    • getAnimationTrackFraction

      public float getAnimationTrackFraction(IsoGameCharacter isoGameCharacter, String string)
    • write

      public void write(String string)
    • fixDefaultPositions

      public void fixDefaultPositions()
    • Reset

      public void Reset()