Class TilesetDepthTexture
java.lang.Object
zombie.tileDepth.TilesetDepthTexture
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Constructor Summary
ConstructorsConstructorDescriptionTilesetDepthTexture(TileDepthTextures owner, String name, int columns, int rows, boolean b2x) -
Method Summary
Modifier and TypeMethodDescriptionvoidbooleanintintgetName()getOrCreateTile(int index) getOrCreateTile(int col, int row) intgetRows()intintintintgetWidth()voidbooleanis2x()booleanvoidload()voidmergeTileset(TilesetDepthTexture other) voidvoidreload()voidvoidReset()voidsave()voidsetKeepPixels(boolean bKeepPixels)
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Constructor Details
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TilesetDepthTexture
public TilesetDepthTexture(TileDepthTextures owner, String name, int columns, int rows, boolean b2x)
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Method Details
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getColumns
public int getColumns() -
getRows
public int getRows() -
is2x
public boolean is2x() -
setKeepPixels
public void setKeepPixels(boolean bKeepPixels) -
isKeepPixels
public boolean isKeepPixels() -
getOrCreateTile
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getOrCreateTile
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getName
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getTileWidth
public int getTileWidth() -
getTileHeight
public int getTileHeight() -
getWidth
public int getWidth() -
getHeight
public int getHeight() -
getTileCount
public int getTileCount() -
getRelativeFileName
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getAbsoluteFileName
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load
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save
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fileExists
public boolean fileExists() -
removeFile
public void removeFile() -
getTexture
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reload
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mergeTileset
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initSprites
public void initSprites() -
recalculateShadowDepth
public void recalculateShadowDepth() -
clearTiles
public void clearTiles() -
Reset
public void Reset()
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