Class AtomUIMap
java.lang.Object
zombie.ui.AtomUI
zombie.ui.AtomUIMap
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class zombie.ui.AtomUI
addNode, bringToTop, clearStencilRect, getAngle, getColor, getHeight, getLuaAbsolutePosition, getLuaLocalPosition, getLuaParentPosition, getMaxDrawHeight, getNodes, getParent, getParentNode, getPivotX, getPivotY, getRenderThisPlayerOnly, getScaleX, getScaleY, getTable, getUIName, getWidth, getX, getY, isAlwaysOnTop, isBackMost, isCapture, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isModalVisible, isMouseOver, isOverElement, isPointOver, isVisible, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onMouseButtonDownOutside, onMouseButtonUpOutside, removeNode, repaintStencilRect, setAlwaysOnTop, setAngle, setBackMost, setColor, setEnabled, setHeight, setHeightSilent, setParentNode, setPivotX, setPivotY, setScaleX, setScaleY, setStencilRect, setUIName, setVisible, setWidth, setWidthSilent, setX, setY, update
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Constructor Details
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AtomUIMap
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Method Details
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render
public void render()- Specified by:
renderin interfaceUIElementInterface- Overrides:
renderin classAtomUI
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init
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getMapUI
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revealOnMap
public void revealOnMap()
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