Contents
- Description
- Method Summary
- Method Details
- isIgnoreLossControl()
- isFollowGameWorld()
- isDefaultDraw()
- render()
- isVisible()
- isCapture()
- getMaxDrawHeight()
- getX()
- getY()
- getWidth()
- getHeight()
- isOverElement(double, double)
- getParent()
- onConsumeMouseButtonDown(int, double, double)
- onConsumeMouseButtonUp(int, double, double)
- onMouseButtonDownOutside(int, double, double)
- onMouseButtonUpOutside(int, double, double)
- onConsumeMouseWheel(double, double, double)
- isPointOver(double, double)
- onConsumeMouseMove(double, double, double, double)
- onExtendMouseMoveOutside(double, double, double, double)
- update()
- isMouseOver()
- isWantKeyEvents()
- onConsumeKeyPress(int)
- onConsumeKeyRepeat(int)
- onConsumeKeyRelease(int)
- isForceCursorVisible()
- getRenderThisPlayerOnly()
- isAlwaysOnTop()
- isBackMost()
Interface UIElementInterface
- All Known Implementing Classes:
ActionProgressBar
,AtomUI
,AtomUIMap
,AtomUIText
,AtomUITextEntry
,AtomUITexture
,Clock
,DialogButton
,FPSGraph
,GenericButton
,HUDButton
,LoadingQueueUI
,ModalDialog
,MoodlesUI
,NewHealthPanel
,NewWindow
,ObjectTooltip
,RadarPanel
,RadialMenu
,RadialProgressBar
,ScrollBar
,SpeedControls
,SpeedControls.SCButton
,TextBox
,UI_BodyPart
,UI3DModel
,UI3DScene
,UIDebugConsole
,UIDialoguePanel
,UIElement
,UINineGrid
,UIServerToolbox
,UITextBox2
,UIWorldMap
,VehicleGauge
public interface UIElementInterface
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Method Summary
Modifier and TypeMethodDescriptionint
getWidth()
getX()
getY()
boolean
boolean
boolean
boolean
isOverElement
(double arg0, double arg1) isPointOver
(double arg0, double arg1) boolean
boolean
onConsumeKeyPress
(int arg0) boolean
onConsumeKeyRelease
(int arg0) boolean
onConsumeKeyRepeat
(int arg0) boolean
onConsumeMouseButtonDown
(int arg0, double arg1, double arg2) boolean
onConsumeMouseButtonUp
(int arg0, double arg1, double arg2) onConsumeMouseMove
(double arg0, double arg1, double arg2, double arg3) onConsumeMouseWheel
(double arg0, double arg1, double arg2) void
onExtendMouseMoveOutside
(double arg0, double arg1, double arg2, double arg3) void
onMouseButtonDownOutside
(int arg0, double arg1, double arg2) void
onMouseButtonUpOutside
(int arg0, double arg1, double arg2) void
render()
void
update()
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Method Details
-
isIgnoreLossControl
Boolean isIgnoreLossControl() -
isFollowGameWorld
Boolean isFollowGameWorld() -
isDefaultDraw
Boolean isDefaultDraw() -
render
void render() -
isVisible
Boolean isVisible() -
isCapture
Boolean isCapture() -
getMaxDrawHeight
Double getMaxDrawHeight() -
getX
Double getX() -
getY
Double getY() -
getWidth
Double getWidth() -
getHeight
Double getHeight() -
isOverElement
boolean isOverElement(double arg0, double arg1) -
getParent
UIElementInterface getParent() -
onConsumeMouseButtonDown
boolean onConsumeMouseButtonDown(int arg0, double arg1, double arg2) -
onConsumeMouseButtonUp
boolean onConsumeMouseButtonUp(int arg0, double arg1, double arg2) -
onMouseButtonDownOutside
void onMouseButtonDownOutside(int arg0, double arg1, double arg2) -
onMouseButtonUpOutside
void onMouseButtonUpOutside(int arg0, double arg1, double arg2) -
onConsumeMouseWheel
-
isPointOver
-
onConsumeMouseMove
-
onExtendMouseMoveOutside
void onExtendMouseMoveOutside(double arg0, double arg1, double arg2, double arg3) -
update
void update() -
isMouseOver
Boolean isMouseOver() -
isWantKeyEvents
boolean isWantKeyEvents() -
onConsumeKeyPress
boolean onConsumeKeyPress(int arg0) -
onConsumeKeyRepeat
boolean onConsumeKeyRepeat(int arg0) -
onConsumeKeyRelease
boolean onConsumeKeyRelease(int arg0) -
isForceCursorVisible
boolean isForceCursorVisible() -
getRenderThisPlayerOnly
int getRenderThisPlayerOnly() -
isAlwaysOnTop
boolean isAlwaysOnTop() -
isBackMost
boolean isBackMost()
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