Class AtomUIText
java.lang.Object
zombie.ui.AtomUI
zombie.ui.AtomUIText
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidinit()voidrender()voidsetAutoWidth(Double arg0) voidvoidMethods inherited from class zombie.ui.AtomUI
addNode, bringToTop, clearStencilRect, getAngle, getColor, getHeight, getLuaAbsolutePosition, getLuaLocalPosition, getLuaParentPosition, getMaxDrawHeight, getNodes, getParent, getParentNode, getPivotX, getPivotY, getRenderThisPlayerOnly, getScaleX, getScaleY, getTable, getUIName, getWidth, getX, getY, isAlwaysOnTop, isBackMost, isCapture, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isModalVisible, isMouseOver, isOverElement, isPointOver, isVisible, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onMouseButtonDownOutside, onMouseButtonUpOutside, removeNode, repaintStencilRect, setAlwaysOnTop, setAngle, setBackMost, setColor, setEnabled, setHeight, setHeightSilent, setParentNode, setPivotX, setPivotY, setScaleX, setScaleY, setStencilRect, setUIName, setVisible, setWidth, setWidthSilent, setX, setY, update
-
Constructor Details
-
AtomUIText
-
-
Method Details
-
render
public void render()- Specified by:
renderin interfaceUIElementInterface- Overrides:
renderin classAtomUI
-
init
-
setFont
-
setText
-
setAutoWidth
-
getTextHeight
-
getTextWidth
-