Class AtomUITexture
java.lang.Object
zombie.ui.AtomUI
zombie.ui.AtomUITexture
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
void
animPlay()
void
animStop()
void
init()
void
render()
void
setAnimValues
(double double0, double double1, double double2, double double3) void
setSlice9
(double double0, double double1, double double2, double double3) void
setTexture
(Texture texture) Methods inherited from class zombie.ui.AtomUI
addNode, bringToTop, clearStencilRect, getAngle, getColor, getHeight, getLuaAbsolutePosition, getLuaLocalPosition, getLuaParentPosition, getMaxDrawHeight, getNodes, getParent, getParentNode, getPivotX, getPivotY, getRenderThisPlayerOnly, getScaleX, getScaleY, getTable, getUIName, getWidth, getX, getY, isAlwaysOnTop, isBackMost, isCapture, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isMouseOver, isOverElement, isPointOver, isVisible, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onMouseButtonDownOutside, onMouseButtonUpOutside, removeNode, repaintStencilRect, setAlwaysOnTop, setAngle, setBackMost, setColor, setEnabled, setHeight, setHeightSilent, setParentNode, setPivotX, setPivotY, setScaleX, setScaleY, setStencilRect, setUIName, setVisible, setWidth, setWidthSilent, setX, setY, update
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Constructor Details
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AtomUITexture
public AtomUITexture(se.krka.kahlua.vm.KahluaTable kahluaTable)
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Method Details
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render
public void render()- Specified by:
render
in interfaceUIElementInterface
- Overrides:
render
in classAtomUI
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animPlay
public void animPlay() -
animStop
public void animStop() -
animPause
public void animPause() -
init
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setTexture
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setSlice9
public void setSlice9(double double0, double double1, double double2, double double3) -
setAnimValues
public void setAnimValues(double double0, double double1, double double2, double double3)
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