Class HUDButton
java.lang.Object
zombie.ui.UIElement
zombie.ui.HUDButton
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Field Summary
FieldsFields inherited from class zombie.ui.UIElement
alwaysBack, alwaysOnTop, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, maxDrawHeight, Parent, playerContext, table, visible, width, x, y
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Constructor Summary
ConstructorsConstructorDescriptionHUDButton
(String _name, float x, float y, String _texture, String _highlight, String _overicon, UIElement _display) HUDButton
(String _name, float x, float y, String _texture, String _highlight, String _overicon, UIEventHandler _handler) HUDButton
(String _name, float x, float y, String _texture, String _highlight, UIEventHandler _handler) -
Method Summary
Modifier and TypeMethodDescriptiononMouseDown
(double x, double y) onMouseMove
(double dx, double dy) void
onMouseMoveOutside
(double dx, double dy) onMouseUp
(double x, double y) void
render()
void
update()
Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawItemIcon, DrawLine, DrawScriptItemIcon, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIcon, DrawTextureIconMask, DrawTextureIgnoreOffset, DrawTexturePercentage, DrawTexturePercentageBottomUp, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledAspect3, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawTextureTiledYOffset, DrawUVSliceTexture, EndOutline, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAlwaysOnTop, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isBackMost, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isMouseOver, isOverElement, isPointOver, isReallyVisible, isVisible, isWantExtraMouseEvents, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onKeyPress, onKeyRelease, onKeyRepeat, onMouseButtonDown, onMouseButtonDownOutside, onMouseButtonUpOutside, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWantExtraMouseEvents, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, StartOutline, suspendStencil, tryGetTableValue
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Field Details
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notclickedAlpha
public float notclickedAlpha -
clickedalpha
public float clickedalpha
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Constructor Details
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HUDButton
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HUDButton
public HUDButton(String _name, float x, float y, String _texture, String _highlight, UIEventHandler _handler) -
HUDButton
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HUDButton
public HUDButton(String _name, float x, float y, String _texture, String _highlight, String _overicon, UIEventHandler _handler)
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Method Details
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onMouseDown
- Overrides:
onMouseDown
in classUIElement
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onMouseMove
- Overrides:
onMouseMove
in classUIElement
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onMouseMoveOutside
public void onMouseMoveOutside(double dx, double dy) - Overrides:
onMouseMoveOutside
in classUIElement
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onMouseUp
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render
public void render()- Specified by:
render
in interfaceUIElementInterface
- Overrides:
render
in classUIElement
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update
public void update()- Specified by:
update
in interfaceUIElementInterface
- Overrides:
update
in classUIElement
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