Class UI3DModel
java.lang.Object
zombie.ui.UIElement
zombie.ui.UI3DModel
- All Implemented Interfaces:
IClothingItemListener,UIElementInterface
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Field Summary
Fields inherited from class zombie.ui.UIElement
alwaysBack, alwaysOnTop, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, maxDrawHeight, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclearVariable(String string) voidvoidclothingItemChanged(String itemGuid) getState()getVariable(String string) voidrender()voidreportEvent(String event) voidsetAnimate(boolean animate) voidsetAnimSetName(String name) voidsetCharacter(IsoGameCharacter character) voidsetDirection(IsoDirections _dir) voidsetDoRandomExtAnimations(boolean doExt) voidsetIsometric(boolean iso) voidsetOutfitName(String outfitName, boolean female, boolean zombie) voidvoidsetSurvivorDesc(SurvivorDesc survivorDesc) voidsetVariable(String string, boolean boolean0) voidsetVariable(String string, float float0) voidsetVariable(String string0, String string1) voidsetXOffset(float newXOffset) voidsetYOffset(float newYOffset) voidsetZoom(float newZoom) Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawItemIcon, DrawLine, DrawScriptItemIcon, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIcon, DrawTextureIconMask, DrawTextureIgnoreOffset, DrawTexturePercentage, DrawTexturePercentageBottomUp, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledAspect3, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawTextureTiledYOffset, DrawUVSliceTexture, EndOutline, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAlwaysOnTop, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isBackMost, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isModalVisible, isMouseOver, isOverElement, isPointOver, isReallyVisible, isVisible, isWantExtraMouseEvents, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onKeyPress, onKeyRelease, onKeyRepeat, onMouseButtonDown, onMouseButtonDownOutside, onMouseButtonUpOutside, onMouseDown, onMouseMove, onMouseMoveOutside, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilCircle, setStencilRect, setTable, setUIName, setVisible, setWantExtraMouseEvents, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, StartOutline, suspendStencil, update
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Constructor Details
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UI3DModel
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Method Details
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render
public void render()- Specified by:
renderin interfaceUIElementInterface- Overrides:
renderin classUIElement
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setDirection
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getDirection
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setAnimate
public void setAnimate(boolean animate) -
setAnimSetName
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setDoRandomExtAnimations
public void setDoRandomExtAnimations(boolean doExt) -
setIsometric
public void setIsometric(boolean iso) -
setOutfitName
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setCharacter
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getCharacter
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setSurvivorDesc
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setState
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getState
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setVariable
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setVariable
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getVariable
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setVariable
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clearVariable
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clearVariables
public void clearVariables() -
reportEvent
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clothingItemChanged
- Specified by:
clothingItemChangedin interfaceIClothingItemListener
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setZoom
public void setZoom(float newZoom) -
setYOffset
public void setYOffset(float newYOffset) -
setXOffset
public void setXOffset(float newXOffset)
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