Class UI_BodyPart
java.lang.Object
zombie.ui.UIElement
zombie.ui.UI_BodyPart
- All Implemented Interfaces:
UIElementInterface
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Field Summary
FieldsFields inherited from class UIElement
alwaysBack, alwaysOnTop, anchorBottom, anchorLeft, anchorRight, anchorTop, capture, clickedValue, controls, defaultDraw, followGameWorld, height, ignoreLossControl, maxDrawHeight, parent, playerContext, scrollChildren, scrollWithParent, table, visible, width, x, y -
Constructor Summary
ConstructorsConstructorDescriptionUI_BodyPart(BodyPartType type, int x, int y, String part, IsoGameCharacter character, boolean RenderFlipped) -
Method Summary
Methods inherited from class UIElement
AddChild, backMost, bringToTop, BringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawItemIcon, DrawLine, DrawPolygon, DrawScriptItemIcon, DrawSubTextureRGBA, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIcon, DrawTextureIconMask, DrawTextureIgnoreOffset, DrawTexturePercentage, DrawTexturePercentageBottomUp, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledAspect3, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawTextureTiled, DrawTextureTiledX, DrawTextureTiledY, DrawTextureTiledYOffset, DrawUVSliceTexture, EndOutline, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getRenderThisPlayerOnly, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAlwaysOnTop, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isBackMost, isCapture, isConsumeMouseEvents, isDefaultDraw, isEnabled, isFollowGameWorld, isForceCursorVisible, isIgnoreLossControl, isKeyConsumed, isModalVisible, isMouseOver, isOverElement, isPointOver, isReallyVisible, isVisible, isWantExtraMouseEvents, isWantKeyEvents, onConsumeKeyPress, onConsumeKeyRelease, onConsumeKeyRepeat, onConsumeMouseButtonDown, onConsumeMouseButtonUp, onConsumeMouseMove, onConsumeMouseWheel, onExtendMouseMoveOutside, onKeyPress, onKeyRelease, onKeyRepeat, onMouseButtonDown, onMouseButtonDownOutside, onMouseButtonUpOutside, onMouseDown, onMouseMove, onMouseUp, onMouseUpOutside, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setForceCursorVisible, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setRenderClippedChildren, setRenderThisPlayerOnly, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilCircle, setStencilRect, setTable, setUIName, setVisible, setWantExtraMouseEvents, setWantKeyEvents, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, StartOutline, suspendStencil, update
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Field Details
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alpha
public float alpha -
color
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bodyPartType
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isFlipped
public boolean isFlipped -
maxOscilatorRate
public float maxOscilatorRate -
minOscilatorRate
public float minOscilatorRate -
oscilator
public float oscilator -
oscilatorRate
public float oscilatorRate -
oscilatorStep
public float oscilatorStep
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Constructor Details
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UI_BodyPart
public UI_BodyPart(BodyPartType type, int x, int y, String part, IsoGameCharacter character, boolean RenderFlipped)
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Method Details
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onMouseMoveOutside
public void onMouseMoveOutside(double dx, double dy) - Overrides:
onMouseMoveOutsidein classUIElement
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render
public void render()- Specified by:
renderin interfaceUIElementInterface- Overrides:
renderin classUIElement
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