Class VehicleWindow
java.lang.Object
zombie.vehicles.VehicleWindow
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoid
damage
(int amount) int
float
getPart()
void
hit
(IsoGameCharacter chr) void
init
(VehicleScript.Window scriptWindow) boolean
boolean
boolean
isOpen()
boolean
void
load
(ByteBuffer input, int WorldVersion) void
save
(ByteBuffer output) void
setHealth
(int _health) void
setOpen
(boolean _open) void
setOpenDelta
(float delta)
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Field Details
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part
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health
protected int health -
openable
protected boolean openable -
open
protected boolean open -
openDelta
protected float openDelta
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Method Details
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init
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getHealth
public int getHealth() -
setHealth
public void setHealth(int _health) -
isDestroyed
public boolean isDestroyed() -
isOpenable
public boolean isOpenable() -
isOpen
public boolean isOpen() -
setOpen
public void setOpen(boolean _open) -
setOpenDelta
public void setOpenDelta(float delta) -
getOpenDelta
public float getOpenDelta() -
getPart
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isHittable
public boolean isHittable() -
hit
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damage
public void damage(int amount) -
save
- Throws:
IOException
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load
- Throws:
IOException
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