Class WorldMapSymbols

java.lang.Object
zombie.worldMap.symbols.WorldMapSymbols

public class WorldMapSymbols extends Object
  • Field Details

  • Constructor Details

    • WorldMapSymbols

      public WorldMapSymbols()
  • Method Details

    • getDefaultTextLayerID

      public static String getDefaultTextLayerID()
    • getModificationCount

      public long getModificationCount()
    • addTranslatedText

      public WorldMapTextSymbol addTranslatedText(String string0, String string1, float float0, float float1, float float2, float float3, float float4, float float5)
    • addUntranslatedText

      public WorldMapTextSymbol addUntranslatedText(String string0, String string1, float float0, float float1, float float2, float float3, float float4, float float5)
    • addText

      public WorldMapTextSymbol addText(String string1, boolean boolean0, String string0, float float0, float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8)
    • addTexture

      public WorldMapTextureSymbol addTexture(String symbolID, float x, float y, float r, float g, float b, float a)
    • addTexture

      public WorldMapTextureSymbol addTexture(String symbolID, float x, float y, float anchorX, float anchorY, float scale, float r, float g, float b, float a)
    • addSymbol

      public void addSymbol(WorldMapBaseSymbol worldMapBaseSymbol)
    • indexOf

      public int indexOf(WorldMapBaseSymbol worldMapBaseSymbol)
    • removeSymbol

      public void removeSymbol(WorldMapBaseSymbol worldMapBaseSymbol)
    • removeSymbolByIndex

      public void removeSymbolByIndex(int index)
    • isUserEditing

      public boolean isUserEditing()
    • setUserEditing

      public void setUserEditing(boolean boolean0)
    • clear

      public void clear()
    • clearDefaultAnnotations

      public void clearDefaultAnnotations()
    • invalidateLayout

      public void invalidateLayout()
    • getSymbolCount

      public int getSymbolCount()
    • getSymbolByIndex

      public WorldMapBaseSymbol getSymbolByIndex(int index)
    • save

      public void save(ByteBuffer output) throws IOException
      Throws:
      IOException
    • load

      public void load(ByteBuffer input, int WorldVersion) throws IOException
      Throws:
      IOException
    • addListener

      public void addListener(IWorldMapSymbolListener iWorldMapSymbolListener)