Class WorldMapTextureSymbol
java.lang.Object
zombie.worldMap.symbols.WorldMapBaseSymbol
zombie.worldMap.symbols.WorldMapTextureSymbol
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Field Summary
Fields inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
DEFAULT_SCALE, s_tempColorInfo
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
getType()
void
layout
(UIWorldMap ui, WorldMapSymbolCollisions collisions, float rox, float roy) void
load
(ByteBuffer input, int WorldVersion, int SymbolsVersion) void
release()
void
render
(UIWorldMap ui, float rox, float roy) void
save
(ByteBuffer output) void
setSymbolID
(String symbolID) Methods inherited from class zombie.worldMap.symbols.WorldMapBaseSymbol
getDisplayScale, getNetworkInfo, heightScaled, isAuthorLocalPlayer, isPrivate, isShared, isVisible, setAnchor, setCollide, setNetworkInfo, setPosition, setPrivate, setRGBA, setScale, setVisible, widthScaled
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Constructor Details
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WorldMapTextureSymbol
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Method Details
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setSymbolID
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getSymbolID
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checkTexture
public void checkTexture() -
getType
- Specified by:
getType
in classWorldMapBaseSymbol
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layout
- Overrides:
layout
in classWorldMapBaseSymbol
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save
- Overrides:
save
in classWorldMapBaseSymbol
- Throws:
IOException
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load
- Overrides:
load
in classWorldMapBaseSymbol
- Throws:
IOException
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render
- Specified by:
render
in classWorldMapBaseSymbol
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release
public void release()- Specified by:
release
in classWorldMapBaseSymbol
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