Class WorldMapSymbolsV1
java.lang.Object
zombie.worldMap.symbols.WorldMapSymbolsV1
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
static class
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddTexture
(String symbolID, float x, float y) addTranslatedText
(String text, UIFont font, float x, float y) addUntranslatedText
(String text, UIFont font, float x, float y) void
clear()
zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapBaseSymbolV1
getSymbolByIndex
(int int0) int
int
hitTest
(float uiX, float uiY) void
removeSymbolByIndex
(int index) static void
setExposed
(LuaManager.Exposer exposer)
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Constructor Details
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WorldMapSymbolsV1
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Method Details
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addTranslatedText
public WorldMapSymbolsV1.WorldMapTextSymbolV1 addTranslatedText(String text, UIFont font, float x, float y) -
addUntranslatedText
public WorldMapSymbolsV1.WorldMapTextSymbolV1 addUntranslatedText(String text, UIFont font, float x, float y) -
addTexture
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hitTest
public int hitTest(float uiX, float uiY) -
getSymbolCount
public int getSymbolCount() -
getSymbolByIndex
public zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapBaseSymbolV1 getSymbolByIndex(int int0) -
removeSymbolByIndex
public void removeSymbolByIndex(int index) -
clear
public void clear() -
setExposed
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