Class WorldMapSymbolsV2
java.lang.Object
zombie.worldMap.symbols.WorldMapSymbolsAPI
zombie.worldMap.symbols.WorldMapSymbolsV2
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic class -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddTexture(String arg0, float arg1, float arg2) addTranslatedText(String string0, String string1, float float0, float float1) addTranslatedText(String arg0, UIFont arg1, float arg2, float arg3) addUntranslatedText(String string0, String string1, float float0, float float1) addUntranslatedText(String arg0, UIFont arg1, float arg2, float arg3) voidclear()voidfloatgetDisplayScale(String string, float float0, boolean boolean0) zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2getSymbolByIndex(int arg0) intintgetTextLayoutHeight(String string1, String string0) intgetTextLayoutWidth(String string1, String string0) inthitTest(float arg0, float arg1) voidbooleanvoidvoidremoveSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2) voidremoveSymbolByIndex(int arg0) voidsendModifySymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) voidsendRemoveSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) voidsendSetPrivateSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) voidsendShareSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0, WorldMapSymbolNetworkInfo arg1) static voidsetExposed(LuaManager.Exposer arg0) voidsetUserEditing(boolean boolean0)
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Constructor Details
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WorldMapSymbolsV2
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Method Details
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addTranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addTranslatedText(String arg0, UIFont arg1, float arg2, float arg3) -
addUntranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addUntranslatedText(String arg0, UIFont arg1, float arg2, float arg3) -
addTranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addTranslatedText(String string0, String string1, float float0, float float1) -
addUntranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addUntranslatedText(String string0, String string1, float float0, float float1) -
addTexture
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hitTest
public int hitTest(float arg0, float arg1) -
getSymbolCount
public int getSymbolCount() -
getSymbolByIndex
public zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 getSymbolByIndex(int arg0) -
removeSymbolByIndex
public void removeSymbolByIndex(int arg0) -
removeSymbol
public void removeSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2) -
getDefaultLayerID
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getDisplayScale
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getTextLayoutWidth
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getTextLayoutHeight
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isUserEditing
public boolean isUserEditing() -
setUserEditing
public void setUserEditing(boolean boolean0) -
getDefaultTextLayerID
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clear
public void clear() -
reinitDefaultAnnotations
public void reinitDefaultAnnotations() -
initDefaultAnnotations
public void initDefaultAnnotations() -
clearUserAnnotations
public void clearUserAnnotations() -
sendRemoveSymbol
public void sendRemoveSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) -
sendModifySymbol
public void sendModifySymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) -
sendSetPrivateSymbol
public void sendSetPrivateSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 arg0) -
setExposed
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