Contents
- Description
- Nested Class Summary
- Constructor Summary
- Method Summary
- Constructor Details
- Method Details
- addTranslatedText(String, UIFont, float, float)
- addUntranslatedText(String, UIFont, float, float)
- addTexture(String, float, float)
- hitTest(float, float)
- getSymbolCount()
- getSymbolByIndex(int)
- removeSymbolByIndex(int)
- clear()
- sendShareSymbol(WorldMapSymbolsV2.WorldMapBaseSymbolV2, WorldMapSymbolNetworkInfo)
- sendRemoveSymbol(WorldMapSymbolsV2.WorldMapBaseSymbolV2)
- sendModifySymbol(WorldMapSymbolsV2.WorldMapBaseSymbolV2)
- sendSetPrivateSymbol(WorldMapSymbolsV2.WorldMapBaseSymbolV2)
- setExposed(LuaManager.Exposer)
Class WorldMapSymbolsV2
java.lang.Object
zombie.worldMap.symbols.WorldMapSymbolsV2
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static class
static class
static class
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddTexture
(String string, float float0, float float1) addTranslatedText
(String string, UIFont uIFont, float float0, float float1) addUntranslatedText
(String string, UIFont uIFont, float float0, float float1) void
clear()
getSymbolByIndex
(int int0) int
int
hitTest
(float float0, float float1) void
removeSymbolByIndex
(int int0) void
sendModifySymbol
(WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2) void
sendRemoveSymbol
(WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2) void
sendSetPrivateSymbol
(WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2) void
sendShareSymbol
(WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2, WorldMapSymbolNetworkInfo worldMapSymbolNetworkInfo) static void
setExposed
(LuaManager.Exposer exposer)
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Constructor Details
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Method Details
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addTranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addTranslatedText(String string, UIFont uIFont, float float0, float float1) -
addUntranslatedText
public WorldMapSymbolsV2.WorldMapTextSymbolV2 addUntranslatedText(String string, UIFont uIFont, float float0, float float1) -
addTexture
public WorldMapSymbolsV2.WorldMapTextureSymbolV2 addTexture(String string, float float0, float float1) -
hitTest
public int hitTest(float float0, float float1) -
getSymbolCount
public int getSymbolCount() -
getSymbolByIndex
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removeSymbolByIndex
public void removeSymbolByIndex(int int0) -
clear
public void clear() -
sendRemoveSymbol
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sendModifySymbol
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sendSetPrivateSymbol
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setExposed
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