Class WorldMapSymbolsV2

java.lang.Object
zombie.worldMap.symbols.WorldMapSymbolsV2

public final class WorldMapSymbolsV2 extends Object
  • Constructor Details

  • Method Details

    • addTranslatedText

      public WorldMapSymbolsV2.WorldMapTextSymbolV2 addTranslatedText(String string, UIFont uIFont, float float0, float float1)
    • addUntranslatedText

      public WorldMapSymbolsV2.WorldMapTextSymbolV2 addUntranslatedText(String string, UIFont uIFont, float float0, float float1)
    • addTexture

      public WorldMapSymbolsV2.WorldMapTextureSymbolV2 addTexture(String string, float float0, float float1)
    • hitTest

      public int hitTest(float float0, float float1)
    • getSymbolCount

      public int getSymbolCount()
    • getSymbolByIndex

      public zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 getSymbolByIndex(int int0)
    • removeSymbolByIndex

      public void removeSymbolByIndex(int int0)
    • clear

      public void clear()
    • sendShareSymbol

      public void sendShareSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2, WorldMapSymbolNetworkInfo worldMapSymbolNetworkInfo)
    • sendRemoveSymbol

      public void sendRemoveSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2)
    • sendModifySymbol

      public void sendModifySymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2)
    • sendSetPrivateSymbol

      public void sendSetPrivateSymbol(zombie.worldMap.symbols.WorldMapSymbolsV2.WorldMapBaseSymbolV2 worldMapBaseSymbolV2)
    • setExposed

      public static void setExposed(LuaManager.Exposer exposer)