Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
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JoyPadSetup.yml File Reference

Classes

class  JoypadState
class  Joypad
class  Joypad::Texture
class  joypad
class  JoypadControllerData
class  JoypadData

Functions

ISUIElement getFocusForPlayer ()
boolean isJoypadFocusOnElementOrDescendant (ISUIElement ui)
JoypadData getJoypadData ()
ISUIElement getJoypadFocus ()
void setJoypadFocus (ISUIElement control)
void setPrevFocusForPlayer ()
void setPrevPrevFocusForPlayer ()
boolean isIgnoreAim ()
boolean isIgnoreButtons ()
void updateJoypadFocus ()
void onJoypadRenderTick ()
void onJoypadActivate ()
void onJoypadActivateNotifyPlayer ()
void onJoypadActivateUI ()
void onJoypadBeforeDeactivate ()
void onJoypadDeactivate ()
void onJoypadBeforeReactivate ()
void onJoypadReactivate ()

Function Documentation

◆ getFocusForPlayer()

ISUIElement getFocusForPlayer ( )

◆ getJoypadData()

JoypadData getJoypadData ( )

◆ getJoypadFocus()

ISUIElement getJoypadFocus ( )

◆ isIgnoreAim()

boolean isIgnoreAim ( )

◆ isIgnoreButtons()

boolean isIgnoreButtons ( )

◆ isJoypadFocusOnElementOrDescendant()

boolean isJoypadFocusOnElementOrDescendant ( ISUIElement ui)

◆ onJoypadActivate()

void onJoypadActivate ( )

◆ onJoypadActivateNotifyPlayer()

void onJoypadActivateNotifyPlayer ( )

◆ onJoypadActivateUI()

void onJoypadActivateUI ( )

◆ onJoypadBeforeDeactivate()

void onJoypadBeforeDeactivate ( )

◆ onJoypadBeforeReactivate()

void onJoypadBeforeReactivate ( )

◆ onJoypadDeactivate()

void onJoypadDeactivate ( )

◆ onJoypadReactivate()

void onJoypadReactivate ( )

◆ onJoypadRenderTick()

void onJoypadRenderTick ( )

◆ setJoypadFocus()

void setJoypadFocus ( ISUIElement control)

◆ setPrevFocusForPlayer()

void setPrevFocusForPlayer ( )

◆ setPrevPrevFocusForPlayer()

void setPrevPrevFocusForPlayer ( )

◆ updateJoypadFocus()

void updateJoypadFocus ( )