Project Zomboid Lua Docs 42.13.0
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
ISFirearmRadialMenu::CLoadBulletsInMagazine Class Reference
Inheritance diagram for ISFirearmRadialMenu::CLoadBulletsInMagazine:
ISFirearmRadialMenu::BaseCommand ISBaseObject

Public Member Functions

unknown getMagazine (nil weapon)
boolean hasBulletsForMagazine (nil magazine)
void fillMenu (nil menu, nil weapon)
void invoke ()
 ISFirearmRadialMenu::CLoadBulletsInMagazine (ISFirearmRadialMenu frm)
Public Member Functions inherited from ISFirearmRadialMenu::BaseCommand
unknown getWeapon ()
void fillMenu (nil menu, nil weapon)
 ISFirearmRadialMenu::BaseCommand (nil frm)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Additional Inherited Members

Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Member Function Documentation

◆ fillMenu()

void ISFirearmRadialMenu::CLoadBulletsInMagazine::fillMenu ( nil menu,
nil weapon )

◆ getMagazine()

unknown ISFirearmRadialMenu::CLoadBulletsInMagazine::getMagazine ( nil weapon)

◆ hasBulletsForMagazine()

boolean ISFirearmRadialMenu::CLoadBulletsInMagazine::hasBulletsForMagazine ( nil magazine)

◆ invoke()

void ISFirearmRadialMenu::CLoadBulletsInMagazine::invoke ( )

◆ ISFirearmRadialMenu::CLoadBulletsInMagazine()

ISFirearmRadialMenu::CLoadBulletsInMagazine::ISFirearmRadialMenu::CLoadBulletsInMagazine ( ISFirearmRadialMenu frm)

The documentation for this class was generated from the following file: