Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
ISFirearmRadialMenu::CUnloadRounds Class Reference
Inheritance diagram for ISFirearmRadialMenu::CUnloadRounds:
ISFirearmRadialMenu::BaseCommand ISBaseObject

Public Member Functions

void fillMenu (ISRadialMenu menu, HandWeapon weapon)
void invoke ()
 ISFirearmRadialMenu::CUnloadRounds (ISFirearmRadialMenu frm)
Public Member Functions inherited from ISFirearmRadialMenu::BaseCommand
unknown getWeapon ()
void fillMenu (ISRadialMenu menu, HandWeapon weapon)
 ISFirearmRadialMenu::BaseCommand (ISFirearmRadialMenu frm)
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
boolean instanceof (unknown object, string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Additional Inherited Members

Public Attributes inherited from ISFirearmRadialMenu::BaseCommand
ISFirearmRadialMenu frm
IsoPlayer character
Public Attributes inherited from ISBaseObject
string Type
ISBaseObject SuperType
table< string, table< function, unknown > > __eventListeners

Member Function Documentation

◆ fillMenu()

void ISFirearmRadialMenu::CUnloadRounds::fillMenu ( ISRadialMenu menu,
HandWeapon weapon )

◆ invoke()

void ISFirearmRadialMenu::CUnloadRounds::invoke ( )

◆ ISFirearmRadialMenu::CUnloadRounds()

ISFirearmRadialMenu::CUnloadRounds::ISFirearmRadialMenu::CUnloadRounds ( ISFirearmRadialMenu frm)

The documentation for this class was generated from the following file: