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Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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Public Member Functions | |
| void | createInventoryInterface () |
| void | placeInventoryScreens (integer playerID, integer totalPlayers, boolean mouse) |
| void | onResolutionChange (integer oldw, integer oldh, integer neww, integer newh) |
| void | revertToKeyboardAndMouse () |
| ISPlayerDataObject (integer id) | |
| Public Member Functions inherited from ISBaseObject | |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| ISBaseObject () | |
Static Public Member Functions | |
| static void | onKeyPressed (integer key) |
Public Attributes | |
| ISInventoryPage | playerInventory |
| ISInventoryPage | lootInventory |
| ISButtonPrompt | buttonPrompt |
| ISContextMenu | contextMenu |
| ISCharacterInfoWindow | characterInfo |
| ISEquippedItem | equipped |
| ISBackButtonWheel | backButtonWheel |
| ISHotbar | playerHotbar |
| ISCraftingUI | craftingUI |
| ISVehicleMechanics | mechanicsUI |
| ISVehicleDashboard | vehicleDashboard |
| ISDesignationZonePanel | zoneUI |
| ISMiniMapOuter | miniMap |
| ISRadialMenu | radialMenu |
| ISSleepingUI | sleepingUI |
| number | x1left |
| number | x1 |
| number | y1top |
| number | y1 |
| number | w1 |
| number | h1 |
| number | x2 |
| number | y2 |
| number | w2 |
| number | h2 |
| integer | id |
| Public Attributes inherited from ISBaseObject | |
| string | Type |
| table< string, table< function, unknown > > | __eventListeners |
| ISPlayerDataObject::ISPlayerDataObject | ( | integer | id | ) |
| void ISPlayerDataObject::createInventoryInterface | ( | ) |
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static |
| void ISPlayerDataObject::onResolutionChange | ( | integer | oldw, |
| integer | oldh, | ||
| integer | neww, | ||
| integer | newh ) |
| void ISPlayerDataObject::placeInventoryScreens | ( | integer | playerID, |
| integer | totalPlayers, | ||
| boolean | mouse ) |
| void ISPlayerDataObject::revertToKeyboardAndMouse | ( | ) |
| ISBackButtonWheel ISPlayerDataObject::backButtonWheel |
| ISButtonPrompt ISPlayerDataObject::buttonPrompt |
| ISCharacterInfoWindow ISPlayerDataObject::characterInfo |
| ISContextMenu ISPlayerDataObject::contextMenu |
| ISCraftingUI ISPlayerDataObject::craftingUI |
| ISEquippedItem ISPlayerDataObject::equipped |
| number ISPlayerDataObject::h1 |
| number ISPlayerDataObject::h2 |
| integer ISPlayerDataObject::id |
| ISInventoryPage ISPlayerDataObject::lootInventory |
| ISVehicleMechanics ISPlayerDataObject::mechanicsUI |
| ISMiniMapOuter ISPlayerDataObject::miniMap |
| ISHotbar ISPlayerDataObject::playerHotbar |
| ISInventoryPage ISPlayerDataObject::playerInventory |
| ISRadialMenu ISPlayerDataObject::radialMenu |
| ISSleepingUI ISPlayerDataObject::sleepingUI |
| ISVehicleDashboard ISPlayerDataObject::vehicleDashboard |
| number ISPlayerDataObject::w1 |
| number ISPlayerDataObject::w2 |
| number ISPlayerDataObject::x1 |
| number ISPlayerDataObject::x1left |
| number ISPlayerDataObject::x2 |
| number ISPlayerDataObject::y1 |
| number ISPlayerDataObject::y1top |
| number ISPlayerDataObject::y2 |
| ISDesignationZonePanel ISPlayerDataObject::zoneUI |