Class WorldSoundManager.WorldSound
java.lang.Object
zombie.WorldSoundManager.WorldSound
- Enclosing class:
WorldSoundManager
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Field Summary
FieldsModifier and TypeFieldDescriptionboolean
int
int
boolean
boolean
boolean
float
int
int
int
int
float
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioninit
(boolean _sourceIsZombie, int _x, int _y, int _z, int _radius, int _volume, boolean stressHumans, float _zombieIgnoreDist, float _stressMod) init
(Object _source, int _x, int _y, int _z, int _radius, int _volume, boolean _stresshumans, float _zombieIgnoreDist, float _stressMod)
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Field Details
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source
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life
public int life -
radius
public int radius -
stresshumans
public boolean stresshumans -
stressAnimals
public boolean stressAnimals -
volume
public int volume -
x
public int x -
y
public int y -
z
public int z -
zombieIgnoreDist
public float zombieIgnoreDist -
sourceIsZombie
public boolean sourceIsZombie -
stressMod
public float stressMod -
bRepeating
public boolean bRepeating
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Constructor Details
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WorldSound
public WorldSound()
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Method Details
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init
public WorldSoundManager.WorldSound init(Object _source, int _x, int _y, int _z, int _radius, int _volume) -
init
public WorldSoundManager.WorldSound init(Object _source, int _x, int _y, int _z, int _radius, int _volume, boolean _stresshumans) -
init
public WorldSoundManager.WorldSound init(Object _source, int _x, int _y, int _z, int _radius, int _volume, boolean _stresshumans, float _zombieIgnoreDist, float _stressMod) -
init
public WorldSoundManager.WorldSound init(boolean _sourceIsZombie, int _x, int _y, int _z, int _radius, int _volume, boolean stressHumans, float _zombieIgnoreDist, float _stressMod)
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