Class AttackNetworkState
java.lang.Object
zombie.ai.State
zombie.ai.states.AttackNetworkState
- All Implemented Interfaces:
IAnimEventListener,IAnimEventWrappedBroadcaster
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.ai.State
State.Stage -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimEvent(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) voidenter(IsoGameCharacter character) voidexecute(IsoGameCharacter character0) voidexit(IsoGameCharacter character) static AttackNetworkStateinstance()booleanisAttacking(IsoGameCharacter var1) Return TRUE if the owner is currently attacking.booleanbooleanbooleanbooleanMethods inherited from class zombie.ai.State
canRagdoll, getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving, setParamsMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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AttackNetworkState
public AttackNetworkState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
public void animEvent(IsoGameCharacter character, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) - Specified by:
animEventin interfaceIAnimEventListener- Specified by:
animEventin interfaceIAnimEventWrappedBroadcaster- Overrides:
animEventin classState
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isAttacking
Description copied from class:StateReturn TRUE if the owner is currently attacking. Defaults to FALSE- Overrides:
isAttackingin classState
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isSyncOnEnter
public boolean isSyncOnEnter()- Overrides:
isSyncOnEnterin classState
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isSyncOnExit
public boolean isSyncOnExit()- Overrides:
isSyncOnExitin classState
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isSyncOnSquare
public boolean isSyncOnSquare()- Overrides:
isSyncOnSquarein classState
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isSyncInIdle
public boolean isSyncInIdle()- Overrides:
isSyncInIdlein classState
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