Interface IAnimEventWrappedBroadcaster
- All Superinterfaces:
IAnimEventListener
- All Known Implementing Classes:
AnimalAlertedState
,AnimalAttackState
,AnimalClimbOverFenceState
,AnimalEatState
,AnimalFalldownState
,AnimalFollowWallState
,AnimalHitReactionState
,AnimalIdleState
,AnimalOnGroundState
,AnimalPathFindState
,AnimalWalkState
,AnimalZoneState
,AttackNetworkState
,AttackState
,AttackVehicleState
,BumpedState
,BurntToDeath
,ClimbDownSheetRopeState
,ClimbOverFenceState
,ClimbOverWallState
,ClimbSheetRopeState
,ClimbThroughWindowState
,CloseWindowState
,CollideWithWallState
,CrawlingZombieTurnState
,FakeDeadAttackState
,FakeDeadZombieState
,FishingState
,FitnessState
,ForecastBeatenPlayerState
,GrappledThrownIntoContainerState
,GrappledThrownOutWindowState
,GrappledThrownOverFenceState
,IdleState
,IsoAnimal
,IsoDummyCameraCharacter
,IsoGameCharacter
,IsoLivingCharacter
,IsoLuaCharacter
,IsoLuaMover
,IsoPlayer
,IsoSurvivor
,IsoZombie
,LungeNetworkState
,LungeState
,OpenWindowState
,PathFindState
,PathFindState2
,PlayerActionsState
,PlayerAimState
,PlayerDraggingCorpse
,PlayerEmoteState
,PlayerExtState
,PlayerFallDownState
,PlayerFallingState
,PlayerGetUpState
,PlayerHitReactionPVPState
,PlayerHitReactionState
,PlayerKnockedDown
,PlayerMilkAnimalState
,PlayerMovementState
,PlayerOnBedState
,PlayerOnGroundState
,PlayerPetAnimalState
,PlayerShearAnimalState
,PlayerSitOnFurnitureState
,PlayerSitOnGroundState
,PlayerStrafeState
,RandomizedBuildingBase.HumanCorpse
,SmashWindowState
,StaggerBackState
,State
,SwipeStatePlayer
,ThumpState
,WalkTowardNetworkState
,WalkTowardState
,ZombieEatBodyState
,ZombieFaceTargetState
,ZombieFallDownState
,ZombieFallingState
,ZombieGetDownState
,ZombieGetUpFromCrawlState
,ZombieGetUpState
,ZombieHitReactionState
,ZombieIdleState
,ZombieOnGroundState
,ZombieRagdollOnGroundState
,ZombieReanimateState
,ZombieSittingState
,ZombieTurnAlerted
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Method Summary
Modifier and TypeMethodDescriptiondefault void
addAnimEventListener
(String arg0, IAnimEventListener arg1) default void
addAnimEventListener
(String arg0, IAnimEventListenerBoolean arg1) default <E extends Enum<E>>
voidaddAnimEventListener
(String string, IAnimEventListenerEnum<E> iAnimEventListenerEnum, E _enum) default void
addAnimEventListener
(String arg0, IAnimEventListenerFloat arg1) default void
addAnimEventListener
(String arg0, IAnimEventListenerNoParam arg1) default void
addAnimEventListener
(String string, IAnimEventListenerNoTrack iAnimEventListenerNoTrack) default <E extends Enum<E>>
voidaddAnimEventListener
(String string, IAnimEventListenerNoTrackEnum<E> iAnimEventListenerNoTrackEnum, E _enum) default void
addAnimEventListener
(String string, IAnimEventListenerNoTrackString iAnimEventListenerNoTrackString) default void
addAnimEventListener
(String arg0, IAnimEventListenerString arg1) default void
default void
animEvent
(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent)
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Method Details
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getAnimEventBroadcaster
AnimEventBroadcaster getAnimEventBroadcaster() -
addAnimEventListener
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addAnimEventListener
default void addAnimEventListener(String string, IAnimEventListenerNoTrack iAnimEventListenerNoTrack) -
addAnimEventListener
default void addAnimEventListener(String string, IAnimEventListenerNoTrackString iAnimEventListenerNoTrackString) -
addAnimEventListener
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addAnimEventListener
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addAnimEventListener
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addAnimEventListener
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addAnimEventListener
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addAnimEventListener
default <E extends Enum<E>> void addAnimEventListener(String string, IAnimEventListenerEnum<E> iAnimEventListenerEnum, E _enum) -
addAnimEventListener
default <E extends Enum<E>> void addAnimEventListener(String string, IAnimEventListenerNoTrackEnum<E> iAnimEventListenerNoTrackEnum, E _enum) -
animEvent
default void animEvent(IsoGameCharacter character, AnimLayer animLayer, AnimationTrack animationTrack, AnimEvent animEvent) - Specified by:
animEvent
in interfaceIAnimEventListener
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