Class FakeDeadAttackState
java.lang.Object
zombie.ai.State
zombie.ai.states.FakeDeadAttackState
- All Implemented Interfaces:
IAnimEventListener,IAnimEventWrappedBroadcaster
-
Nested Class Summary
Nested classes/interfaces inherited from class zombie.ai.State
State.Stage -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimEvent(IsoGameCharacter character0, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) voidenter(IsoGameCharacter owner) voidexecute(IsoGameCharacter owner) voidexit(IsoGameCharacter owner) static FakeDeadAttackStateinstance()booleanbooleanbooleanbooleanMethods inherited from class zombie.ai.State
canRagdoll, getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving, setParamsMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
-
Constructor Details
-
FakeDeadAttackState
public FakeDeadAttackState()
-
-
Method Details
-
instance
-
enter
-
execute
-
exit
-
animEvent
public void animEvent(IsoGameCharacter character0, AnimLayer var2, AnimationTrack var3, AnimEvent animEvent) - Specified by:
animEventin interfaceIAnimEventListener- Specified by:
animEventin interfaceIAnimEventWrappedBroadcaster- Overrides:
animEventin classState
-
isSyncOnEnter
public boolean isSyncOnEnter()- Overrides:
isSyncOnEnterin classState
-
isSyncOnExit
public boolean isSyncOnExit()- Overrides:
isSyncOnExitin classState
-
isSyncOnSquare
public boolean isSyncOnSquare()- Overrides:
isSyncOnSquarein classState
-
isSyncInIdle
public boolean isSyncInIdle()- Overrides:
isSyncInIdlein classState
-