Class FishingState
java.lang.Object
zombie.ai.State
zombie.ai.states.FishingState
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
enter
(IsoGameCharacter owner) void
execute
(IsoGameCharacter owner) void
exit
(IsoGameCharacter owner) static FishingState
instance()
boolean
boolean
boolean
boolean
void
setParams
(IsoGameCharacter isoGameCharacter) Methods inherited from class zombie.ai.State
animEvent, getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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FishingState
public FishingState()
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Method Details
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instance
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enter
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execute
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exit
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setParams
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isSyncOnEnter
public boolean isSyncOnEnter()- Overrides:
isSyncOnEnter
in classState
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isSyncOnExit
public boolean isSyncOnExit()- Overrides:
isSyncOnExit
in classState
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isSyncOnSquare
public boolean isSyncOnSquare()- Overrides:
isSyncOnSquare
in classState
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isSyncInIdle
public boolean isSyncInIdle()- Overrides:
isSyncInIdle
in classState
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