Class FishingState
java.lang.Object
zombie.ai.State
zombie.ai.states.FishingState
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.ai.State
State.Stage -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidenter(IsoGameCharacter owner) voidexecute(IsoGameCharacter owner) voidexit(IsoGameCharacter owner) static FishingStateinstance()booleanbooleanbooleanbooleanvoidsetParams(IsoGameCharacter character, State.Stage stage) Methods inherited from class zombie.ai.State
animEvent, canRagdoll, getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMovingMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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FishingState
public FishingState()
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Method Details
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instance
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enter
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execute
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exit
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setParams
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isSyncOnEnter
public boolean isSyncOnEnter()- Overrides:
isSyncOnEnterin classState
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isSyncOnExit
public boolean isSyncOnExit()- Overrides:
isSyncOnExitin classState
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isSyncOnSquare
public boolean isSyncOnSquare()- Overrides:
isSyncOnSquarein classState
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isSyncInIdle
public boolean isSyncInIdle()- Overrides:
isSyncInIdlein classState
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