Class PlayerFallDownState
java.lang.Object
zombie.ai.State
zombie.ai.states.PlayerFallDownState
- All Implemented Interfaces:
IAnimEventListener
,IAnimEventWrappedBroadcaster
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animEvent
(IsoGameCharacter owner, AnimEvent event) void
enter
(IsoGameCharacter owner) void
execute
(IsoGameCharacter owner) void
exit
(IsoGameCharacter owner) static PlayerFallDownState
instance()
Methods inherited from class zombie.ai.State
getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, setParams
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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PlayerFallDownState
public PlayerFallDownState()
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Method Details