Class PlayerSitOnFurnitureState
java.lang.Object
zombie.ai.State
zombie.ai.states.PlayerSitOnFurnitureState
- All Implemented Interfaces:
IAnimEventListener
,IAnimEventWrappedBroadcaster
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
abortSitting
(IsoGameCharacter isoGameCharacter) void
animEvent
(IsoGameCharacter isoGameCharacter, AnimEvent animEvent) void
enter
(IsoGameCharacter isoGameCharacter) void
execute
(IsoGameCharacter isoGameCharacter) void
exit
(IsoGameCharacter isoGameCharacter) static PlayerSitOnFurnitureState
instance()
boolean
boolean
boolean
boolean
void
setParams
(IsoGameCharacter isoGameCharacter) Methods inherited from class zombie.ai.State
getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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PlayerSitOnFurnitureState
public PlayerSitOnFurnitureState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
- Specified by:
animEvent
in interfaceIAnimEventListener
- Specified by:
animEvent
in interfaceIAnimEventWrappedBroadcaster
- Overrides:
animEvent
in classState
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setParams
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abortSitting
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isSyncOnEnter
public boolean isSyncOnEnter()- Overrides:
isSyncOnEnter
in classState
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isSyncOnExit
public boolean isSyncOnExit()- Overrides:
isSyncOnExit
in classState
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isSyncOnSquare
public boolean isSyncOnSquare()- Overrides:
isSyncOnSquare
in classState
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isSyncInIdle
public boolean isSyncInIdle()- Overrides:
isSyncInIdle
in classState
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