Class ZombieGetDownState
java.lang.Object
zombie.ai.State
zombie.ai.states.ZombieGetDownState
- All Implemented Interfaces:
IAnimEventListener
,IAnimEventWrappedBroadcaster
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animEvent
(IsoGameCharacter owner, AnimEvent event) void
enter
(IsoGameCharacter owner) void
execute
(IsoGameCharacter owner) void
exit
(IsoGameCharacter owner) static ZombieGetDownState
instance()
boolean
isNearStartXY
(IsoGameCharacter owner) void
setParams
(IsoGameCharacter owner) Methods inherited from class zombie.ai.State
getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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ZombieGetDownState
public ZombieGetDownState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
- Specified by:
animEvent
in interfaceIAnimEventListener
- Specified by:
animEvent
in interfaceIAnimEventWrappedBroadcaster
- Overrides:
animEvent
in classState
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isNearStartXY
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setParams
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