Class ZombieOnGroundState
java.lang.Object
zombie.ai.State
zombie.ai.states.ZombieOnGroundState
- All Implemented Interfaces:
IStateFlagsSource, IAnimEventListener, IAnimEventWrappedBroadcaster
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Nested Class Summary
Nested classes/interfaces inherited from class State
State.Param<T>, State.Stage -
Method Summary
Modifier and TypeMethodDescriptionvoidenter(IsoGameCharacter owner) voidexecute(IsoGameCharacter owner) voidexit(IsoGameCharacter owner) static ZombieOnGroundStateinstance()static booleanisCharacterStandingOnOther(IsoGameCharacter chrStanding, IsoGameCharacter chrProne) static voidstartReanimateTimer(IsoZombie ownerZombie) Methods inherited from class State
animEvent, getAnimEventBroadcaster, getDeltaModifiers, getName, getParams, isIgnoreCollide, isProcessedOnEnter, isProcessedOnExit, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, loadFrom, processOnEnter, processOnExit, setParamsMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListenerMethods inherited from interface IStateFlagsSource
canBeHitByVehicle, canRagdoll, canSlowDownVehicleWhenHit, causesDamageToVehicleWhenHit, isAttacking, isDoingActionThatCanBeCancelled, isMoving
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Method Details
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instance
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enter
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execute
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isCharacterStandingOnOther
public static boolean isCharacterStandingOnOther(IsoGameCharacter chrStanding, IsoGameCharacter chrProne) -
startReanimateTimer
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exit
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