Class AnimalFollowWallState
java.lang.Object
zombie.ai.State
zombie.ai.states.animals.AnimalFollowWallState
- All Implemented Interfaces:
IAnimEventListener
,IAnimEventWrappedBroadcaster
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animEvent
(IsoGameCharacter isoGameCharacter, AnimEvent animEvent) void
checkNoCollide
(IsoAnimal isoAnimal) boolean
continueFollowingWall
(IsoAnimal isoAnimal) boolean
decideRotation
(IsoAnimal isoAnimal, IsoDirections isoDirections) void
enter
(IsoGameCharacter isoGameCharacter) void
execute
(IsoGameCharacter isoGameCharacter) void
exit
(IsoGameCharacter isoGameCharacter) void
followWall
(IsoAnimal isoAnimal) void
static AnimalFollowWallState
instance()
boolean
isMoving
(IsoGameCharacter var1) Return TRUE if the owner is currently moving.void
void
updateParams
(IsoAnimal isoAnimal) Methods inherited from class zombie.ai.State
getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, setParams
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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AnimalFollowWallState
public AnimalFollowWallState()
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Method Details
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instance
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enter
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decideRotation
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execute
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checkNoCollide
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noCollide
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continueFollowingWall
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followWall
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go
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updateParams
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exit
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animEvent
- Specified by:
animEvent
in interfaceIAnimEventListener
- Specified by:
animEvent
in interfaceIAnimEventWrappedBroadcaster
- Overrides:
animEvent
in classState
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isMoving
Description copied from class:State
Return TRUE if the owner is currently moving. Defaults to FALSE
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