Class AnimalHitReactionState
java.lang.Object
zombie.ai.State
zombie.ai.states.animals.AnimalHitReactionState
- All Implemented Interfaces:
IAnimEventListener
,IAnimEventWrappedBroadcaster
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animEvent
(IsoGameCharacter isoGameCharacter, AnimEvent animEvent) void
enter
(IsoGameCharacter var1) void
execute
(IsoGameCharacter var1) void
exit
(IsoGameCharacter isoGameCharacter) static AnimalHitReactionState
instance()
Methods inherited from class zombie.ai.State
getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isMoving, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, setParams
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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AnimalHitReactionState
public AnimalHitReactionState()
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Method Details