Class AnimalZoneState
java.lang.Object
zombie.ai.State
zombie.ai.states.animals.AnimalZoneState
- All Implemented Interfaces:
IAnimEventListener,IAnimEventWrappedBroadcaster
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic classstatic classstatic classstatic classNested classes/interfaces inherited from class zombie.ai.State
State.Stage -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimEvent(IsoGameCharacter var1, AnimLayer var2, AnimationTrack var3, AnimEvent var4) voidenter(IsoGameCharacter character) voidexecute(IsoGameCharacter character) voidexit(IsoGameCharacter var1) static AnimalZoneStateinstance()booleanisMoving(IsoGameCharacter character) Return TRUE if the owner is currently moving.Methods inherited from class zombie.ai.State
canRagdoll, getAnimEventBroadcaster, getDeltaModifiers, getName, getStatePermissions, isAttacking, isDoingActionThatCanBeCancelled, isIgnoreCollide, isSyncInIdle, isSyncOnEnter, isSyncOnExit, isSyncOnSquare, setParamsMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.core.skinnedmodel.advancedanimation.events.IAnimEventWrappedBroadcaster
addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener, addAnimEventListener
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Constructor Details
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AnimalZoneState
public AnimalZoneState()
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Method Details
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instance
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enter
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execute
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exit
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animEvent
- Specified by:
animEventin interfaceIAnimEventListener- Specified by:
animEventin interfaceIAnimEventWrappedBroadcaster- Overrides:
animEventin classState
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isMoving
Description copied from class:StateReturn TRUE if the owner is currently moving. Defaults to FALSE
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