Class ItemSmartTexture
java.lang.Object
zombie.asset.Asset
zombie.core.textures.Texture
zombie.core.textures.SmartTexture
zombie.characterTextures.ItemSmartTexture
- All Implemented Interfaces:
Serializable, IDestroyable, IMaskerable, ITexture
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class Texture
Texture.TextureAssetParamsNested classes/interfaces inherited from class Asset
Asset.ObserverCallback, Asset.State -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intFields inherited from class SmartTexture
commands, resultFields inherited from class Texture
ASSET_TYPE, assetParams, bindAlways, bindCount, doingQuad, flip, la, lastlastTextureID, lastTextureID, lb, lg, lr, nullTextures, offsetX, offsetY, totalTextureID, warnFailFindTexture, xEnd, xStart, yEnd, yStart -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloatfloataddBlood(String tex, BloodBodyPartType bodyPart, float intensity) floatfloataddDirt(String tex, BloodBodyPartType bodyPart, float intensity) voidvoidremoveBlood(BloodBodyPartType bodyPart) voidvoidremoveDirt(BloodBodyPartType bodyPart) voidsetBasicPatches(BloodBodyPartType bodyPart) voidvoidsetBlood(String tex, BloodBodyPartType bodyPart, float intensity) voidsetDenimPatches(BloodBodyPartType bodyPart) voidvoidsetLeatherPatches(BloodBodyPartType bodyPart) voidsetTintMask(String tex, String mask, int category, Color tint) Methods inherited from class SmartTexture
add, add, add, add, add, add, add, add, add, add, addDirtOverlay, addHole, addHue, addHue, addMaskedTexture, addMaskedTexture, addOverlay, addOverlay, addOverlayPatches, addRect, addSeparate, addSeparate, addSeparate, addSeparate, addTexture, addTint, addTint, addTintedOverlay, bind, calculate, clear, destroy, getData, getFirstFromCategory, getID, isEmpty, isFailure, isReady, mask, mask, maskHue, maskHue, maskTint, maskTint, removeHole, removeHole, removeHole, saveOnRenderThreadMethods inherited from class Texture
bind, bindNone, clearTextures, collectAllIcons, copyMaskRegion, createMask, createMask, createMask, createMask, equals, flipPixels, forgetTexture, getEngineMipmapTexture, getErrorTexture, getHeight, getHeightHW, getHeightOrig, getMask, getName, getOffsetX, getOffsetY, getRealHeight, getRealWidth, getSharedTexture, getSharedTexture, getSteamAvatar, getTexture, getTextureId, getType, getUseAlphaChannel, getUVScale, getWhite, getWidth, getWidthHW, getWidthOrig, getX, getXEnd, getXStart, getY, getYEnd, getYStart, isCollisionable, isDestroyed, isMaskSet, isSolid, isValid, loadMaskRegion, makeTransp, onBeforeReady, onTexturePacksChanged, processFilePath, reload, reloadFromFile, render, render, render, render, renderdiamond, rendershader2, renderstrip, renderwalln, renderwallnw, renderwallw, saveMask, saveMaskRegion, saveToCurrentSavefileDirectory, saveToZomboidDirectory, setAlphaForeach, setCustomizedTexture, setData, setHeight, setMask, setName, setNameOnly, setOffsetX, setOffsetY, setRealHeight, setRealWidth, setRegion, setUseAlphaChannel, setWidth, split, split, split, split2D, splitIcon, steamAvatarChanged, TexDeferedCreation, TexDeferedCreation, toString, trygetTextureMethods inherited from class Asset
addDependency, getAssetManager, getObserverCb, getPath, getRefCount, getState, onCreated, removeDependency, setAssetParams
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Field Details
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DecalOverlayCategory
public static final int DecalOverlayCategory- See Also:
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FluidOverlayCategory
public static final int FluidOverlayCategory- See Also:
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Constructor Details
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ItemSmartTexture
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ItemSmartTexture
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Method Details
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setDenimPatches
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setLeatherPatches
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setBasicPatches
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setFluid
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setTintMask
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setBlood
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setBlood
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addBlood
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addDirt
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addBlood
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addDirt
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removeBlood
public void removeBlood() -
removeDirt
public void removeDirt() -
removeBlood
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removeDirt
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getTexName
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