Class Asset
java.lang.Object
zombie.asset.Asset
- Direct Known Subclasses:
AiSceneAsset
,AnimatedTextureID
,AnimationAsset
,AnimNodeAsset
,ClothingItem
,Model
,ModelMesh
,PhysicsShape
,Texture
,TextureID
,WorldMapData
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
static enum
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
addDependency
(Asset dependent_asset) getPath()
int
getState()
abstract AssetType
getType()
boolean
isEmpty()
boolean
boolean
isReady()
protected void
protected void
void
onCreated
(Asset.State state) void
removeDependency
(Asset dependent_asset) void
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Field Details
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m_asset_manager
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isDefered
protected boolean isDefered
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Constructor Details
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Asset
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Method Details
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getType
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getState
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isEmpty
public boolean isEmpty() -
isReady
public boolean isReady() -
isFailure
public boolean isFailure() -
onCreated
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getRefCount
public int getRefCount() -
getObserverCb
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getPath
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getAssetManager
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onBeforeReady
protected void onBeforeReady() -
onBeforeEmpty
protected void onBeforeEmpty() -
addDependency
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removeDependency
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setAssetParams
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