Uses of Class
zombie.characters.skills.PerkFactory.Perk
Packages that use PerkFactory.Perk
Package
Description
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Uses of PerkFactory.Perk in zombie.characters
Fields in zombie.characters declared as PerkFactory.PerkFields in zombie.characters with type parameters of type PerkFactory.PerkMethods in zombie.characters that return types with arguments of type PerkFactory.PerkModifier and TypeMethodDescriptionIsoGameCharacter.XP.getMultiplierMap()SurvivorDesc.getXPBoostMap()Methods in zombie.characters with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidIsoGameCharacter.XP.AddXP(PerkFactory.Perk type, float amount) voidIsoGameCharacter.XP.AddXP(PerkFactory.Perk type, float amount, boolean noMultiplier) voidIsoGameCharacter.XP.AddXP(PerkFactory.Perk type, float amount, boolean noMultiplier, boolean haloText) voidIsoGameCharacter.XP.AddXP(PerkFactory.Perk type, float amount, boolean callLua, boolean doXPBoost, boolean remote) voidIsoGameCharacter.XP.AddXP(PerkFactory.Perk type, float amount, boolean callLua, boolean doXPBoost, boolean remote, boolean haloText) voidIsoGameCharacter.XP.AddXPHaloText(PerkFactory.Perk type, float amount) voidIsoGameCharacter.XP.addXpMultiplier(PerkFactory.Perk perks, float multiplier, int minLevel, int maxLevel) voidIsoGameCharacter.XP.AddXPNoMultiplier(PerkFactory.Perk type, float amount) floatIsoGameCharacter.XP.getMultiplier(PerkFactory.Perk perk) intIsoGameCharacter.XP.getPerkBoost(PerkFactory.Perk type) ILuaGameCharacter.getPerkInfo(PerkFactory.Perk perk) IsoGameCharacter.getPerkInfo(PerkFactory.Perk perk) intILuaGameCharacter.getPerkLevel(PerkFactory.Perk perks) intIsoGameCharacter.getPerkLevel(PerkFactory.Perk perks) Return the current lvl of a perk (skill)floatILuaGameCharacter.getPerkToUnit(PerkFactory.Perk arg0) floatIsoGameCharacter.getPerkToUnit(PerkFactory.Perk perk) floatIsoGameCharacter.XP.getXP(PerkFactory.Perk type) voidIsoGameCharacter.level0(PerkFactory.Perk perk) voidILuaGameCharacter.LevelPerk(PerkFactory.Perk perk) voidILuaGameCharacter.LevelPerk(PerkFactory.Perk perk, boolean removePick) voidIsoGameCharacter.LevelPerk(PerkFactory.Perk perk) Level up a perk (max lvl 5)voidIsoGameCharacter.LevelPerk(PerkFactory.Perk perk, boolean removePick) Level up a perk (max lvl 5)voidILuaGameCharacter.LoseLevel(PerkFactory.Perk perk) voidIsoGameCharacter.LoseLevel(PerkFactory.Perk perk) voidIsoGameCharacter.XP.setPerkBoost(PerkFactory.Perk perk, int level) voidILuaGameCharacter.setPerkLevelDebug(PerkFactory.Perk perks, int level) voidIsoGameCharacter.setPerkLevelDebug(PerkFactory.Perk perks, int level) voidIsoGameCharacter.XP.setXPToLevel(PerkFactory.Perk key, int perkLevel) -
Uses of PerkFactory.Perk in zombie.characters.professions
Methods in zombie.characters.professions that return types with arguments of type PerkFactory.PerkMethods in zombie.characters.professions with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidCharacterProfessionDefinition.addXPBoost(PerkFactory.Perk perk, int level) -
Uses of PerkFactory.Perk in zombie.characters.skills
Fields in zombie.characters.skills declared as PerkFactory.PerkModifier and TypeFieldDescriptionstatic final PerkFactory.PerkPerkFactory.Perks.Agilitystatic final PerkFactory.PerkPerkFactory.Perks.Aimingstatic final PerkFactory.PerkPerkFactory.Perks.Axestatic final PerkFactory.PerkPerkFactory.Perks.Blacksmithstatic final PerkFactory.PerkPerkFactory.Perks.Bluntstatic final PerkFactory.PerkPerkFactory.Perks.Butcheringstatic final PerkFactory.PerkPerkFactory.Perks.Carvingstatic final PerkFactory.PerkPerkFactory.Perks.Combatstatic final PerkFactory.PerkPerkFactory.Perks.Cookingstatic final PerkFactory.PerkPerkFactory.Perks.Craftingstatic final PerkFactory.PerkPerkFactory.Perks.Doctorstatic final PerkFactory.PerkPerkFactory.Perks.Electricitystatic final PerkFactory.PerkPerkFactory.Perks.Farmingstatic final PerkFactory.PerkPerkFactory.Perks.FarmingCategorystatic final PerkFactory.PerkPerkFactory.Perks.Firearmstatic final PerkFactory.PerkPerkFactory.Perks.Fishingstatic final PerkFactory.PerkPerkFactory.Perks.Fitnessstatic final PerkFactory.PerkPerkFactory.Perks.FlintKnappingstatic final PerkFactory.PerkPerkFactory.Perks.Glassmakingstatic final PerkFactory.PerkPerkFactory.Perks.Husbandrystatic final PerkFactory.PerkPerkFactory.Perks.Lightfootstatic final PerkFactory.PerkPerkFactory.Perks.LongBladestatic final PerkFactory.PerkPerkFactory.Perks.Maintenancestatic final PerkFactory.PerkPerkFactory.Perks.Masonrystatic final PerkFactory.PerkPerkFactory.Perks.MAXstatic final PerkFactory.PerkPerkFactory.Perks.Mechanicsstatic final PerkFactory.PerkPerkFactory.Perks.Meleestatic final PerkFactory.PerkPerkFactory.Perks.Meltingstatic final PerkFactory.PerkPerkFactory.Perks.MetalWeldingstatic final PerkFactory.PerkPerkFactory.Perks.Nimblestatic final PerkFactory.PerkPerkFactory.Perks.NonePerkFactory.Perk.parentstatic final PerkFactory.PerkPerkFactory.Perks.Passivstatic final PerkFactory.PerkPerkFactory.Perks.PhysicalCategorystatic final PerkFactory.PerkPerkFactory.Perks.PlantScavengingstatic final PerkFactory.PerkPerkFactory.Perks.Potterystatic final PerkFactory.PerkPerkFactory.Perks.Reloadingstatic final PerkFactory.PerkPerkFactory.Perks.SmallBladestatic final PerkFactory.PerkPerkFactory.Perks.SmallBluntstatic final PerkFactory.PerkPerkFactory.Perks.Sneakstatic final PerkFactory.PerkPerkFactory.Perks.Spearstatic final PerkFactory.PerkPerkFactory.Perks.Sprintingstatic final PerkFactory.PerkPerkFactory.Perks.Strengthstatic final PerkFactory.PerkPerkFactory.Perks.Survivaliststatic final PerkFactory.PerkPerkFactory.Perks.Tailoringstatic final PerkFactory.PerkPerkFactory.Perks.Trackingstatic final PerkFactory.PerkPerkFactory.Perks.Trappingstatic final PerkFactory.PerkPerkFactory.Perks.WoodworkFields in zombie.characters.skills with type parameters of type PerkFactory.PerkMethods in zombie.characters.skills that return PerkFactory.PerkModifier and TypeMethodDescriptionstatic PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10, boolean passiv) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, PerkFactory.Perk parent, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, PerkFactory.Perk parent, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10, boolean passiv) static PerkFactory.PerkPerkFactory.Perks.fromIndex(int value) static PerkFactory.PerkPerkFactory.Perks.FromString(String id) PerkFactory.Perk.getParent()static PerkFactory.PerkPerkFactory.getPerk(PerkFactory.Perk perk) static PerkFactory.PerkPerkFactory.getPerkFromName(String name) PerkFactory.Perk.getType()Methods in zombie.characters.skills with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionstatic PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10, boolean passiv) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, PerkFactory.Perk parent, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10) static PerkFactory.PerkPerkFactory.AddPerk(PerkFactory.Perk perk, String translation, PerkFactory.Perk parent, int xp1, int xp2, int xp3, int xp4, int xp5, int xp6, int xp7, int xp8, int xp9, int xp10, boolean passiv) static PerkFactory.PerkPerkFactory.getPerk(PerkFactory.Perk perk) static StringPerkFactory.getPerkName(PerkFactory.Perk type) Constructors in zombie.characters.skills with parameters of type PerkFactory.Perk -
Uses of PerkFactory.Perk in zombie.characters.traits
Methods in zombie.characters.traits that return types with arguments of type PerkFactory.PerkMethods in zombie.characters.traits with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidCharacterTraitDefinition.addXPBoost(PerkFactory.Perk perk, int level) -
Uses of PerkFactory.Perk in zombie.inventory.types
Methods in zombie.inventory.types that return PerkFactory.Perk -
Uses of PerkFactory.Perk in zombie.Lua
Methods in zombie.Lua with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidLuaManager.GlobalObject.addXp(IsoPlayer player, PerkFactory.Perk perk, float amount) voidLuaManager.GlobalObject.addXpMultiplier(IsoPlayer player, PerkFactory.Perk perk, float multiplier, int minLevel, int maxLevel) voidLuaManager.GlobalObject.addXpNoMultiplier(IsoPlayer player, PerkFactory.Perk perk, float amount) voidLuaManager.GlobalObject.sendAddXp(IsoPlayer player, PerkFactory.Perk perk, float amount, boolean noMultiplier) -
Uses of PerkFactory.Perk in zombie.network
Methods in zombie.network with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionstatic voidGameServer.addXp(IsoPlayer p, PerkFactory.Perk perk, float xp) static voidGameServer.addXp(IsoPlayer p, PerkFactory.Perk perk, float xp, boolean noMultiplier) static voidGameServer.addXpMultiplier(IsoPlayer p, PerkFactory.Perk perk, float multiplier, int minLevel, int maxLevel) voidGameClient.sendAddXp(IsoPlayer otherPlayer, PerkFactory.Perk perk, float amount, boolean noMultiplier) -
Uses of PerkFactory.Perk in zombie.network.fields
Methods in zombie.network.fields that return PerkFactory.PerkMethods in zombie.network.fields with parameters of type PerkFactory.Perk -
Uses of PerkFactory.Perk in zombie.network.packets
Methods in zombie.network.packets with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionstatic voidAddXpPacket.addXp(UdpConnection connection, IsoPlayer player, PerkFactory.Perk perk, float amount, boolean noMultiplier) voidAddXpPacket.set(IsoPlayer _target, PerkFactory.Perk _perk, float _amount) voidAddXpPacket.set(IsoPlayer _target, PerkFactory.Perk _perk, float _amount, boolean _noMultiplier) -
Uses of PerkFactory.Perk in zombie.scripting.entity.components.crafting
Methods in zombie.scripting.entity.components.crafting that return PerkFactory.PerkModifier and TypeMethodDescriptionCraftRecipe.getHighestPerkRequirement()CraftRecipe.getHighestRelevantSkill(IsoGameCharacter character) CraftRecipe.getHighestRelevantSkillFromXpAward(IsoGameCharacter character) CraftRecipe.RequiredSkill.getPerk()CraftRecipe.xp_Award.getPerk()Methods in zombie.scripting.entity.components.crafting with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidCraftRecipe.addRequiredSkill(PerkFactory.Perk perk, int level) booleanCraftRecipe.involvesSkill(PerkFactory.Perk skill) booleanCraftRecipe.involvesSkill(PerkFactory.Perk skill, boolean includeAutoLearn) Constructors in zombie.scripting.entity.components.crafting with parameters of type PerkFactory.PerkModifierConstructorDescriptionRequiredSkill(PerkFactory.Perk perk, int level) xp_Award(PerkFactory.Perk perk, int amount) -
Uses of PerkFactory.Perk in zombie.scripting.objects
Methods in zombie.scripting.objects that return PerkFactory.PerkMethods in zombie.scripting.objects with parameters of type PerkFactory.PerkModifier and TypeMethodDescriptionvoidRecipe.addRequiredSkill(PerkFactory.Perk perk, int level) voidMovableRecipe.setRequiredSkill(PerkFactory.Perk perk, int level) voidMovableRecipe.setXpPerk(PerkFactory.Perk perk) Constructors in zombie.scripting.objects with parameters of type PerkFactory.Perk