Class GameServer

java.lang.Object
zombie.network.GameServer

public class GameServer extends Object
  • Field Details

    • MAX_PLAYERS

      public static final int MAX_PLAYERS
      See Also:
    • TimeLimitForProcessPackets

      public static final int TimeLimitForProcessPackets
      See Also:
    • PacketsUpdateRate

      public static final int PacketsUpdateRate
      See Also:
    • FPS

      public static final int FPS
      See Also:
    • test

      public static int test
    • defaultPort

      public static int defaultPort
    • udpPort

      public static int udpPort
    • ipCommandline

      public static String ipCommandline
    • portCommandline

      public static int portCommandline
    • udpPortCommandline

      public static int udpPortCommandline
    • steamVacCommandline

      public static Boolean steamVacCommandline
    • guiCommandline

      public static boolean guiCommandline
    • server

      public static boolean server
    • coop

      public static boolean coop
    • debug

      public static boolean debug
    • closed

      public static boolean closed
    • softReset

      public static boolean softReset
    • seed

      public static String seed
    • udpEngine

      public static UdpEngine udpEngine
    • IDToAddressMap

      public static final HashMap<Short,Long> IDToAddressMap
    • IDToPlayerMap

      public static final HashMap<Short, IsoPlayer> IDToPlayerMap
    • Players

      public static final ArrayList<IsoPlayer> Players
    • timeSinceKeepAlive

      public static float timeSinceKeepAlive
    • DebugPlayer

      public static final HashSet<UdpConnection> DebugPlayer
    • resetId

      public static int resetId
    • ServerMods

      public static final ArrayList<String> ServerMods
    • WorkshopItems

      public static final ArrayList<Long> WorkshopItems
    • workshopInstallFolders

      public static String[] workshopInstallFolders
    • workshopTimeStamps

      public static long[] workshopTimeStamps
    • serverName

      public static String serverName
    • discordBot

      public static final DiscordBot discordBot
    • checksum

      public static String checksum
    • gameMap

      public static String gameMap
    • fastForward

      public static boolean fastForward
    • ip

      public static String ip
    • SlotToConnection

      public static final UdpConnection[] SlotToConnection
    • PlayerToAddressMap

      public static final HashMap<IsoPlayer, Long> PlayerToAddressMap
    • playerToCoordsMap

      public static final HashMap<Short,Vector2> playerToCoordsMap
    • countOfDroppedConnections

      public static int countOfDroppedConnections
    • removeZombiesConnection

      public static UdpConnection removeZombiesConnection
    • removeAnimalsConnection

      public static UdpConnection removeAnimalsConnection
    • removeCorpsesConnection

      public static UdpConnection removeCorpsesConnection
    • removeVehiclesConnection

      public static UdpConnection removeVehiclesConnection
    • mainThread

      public static Thread mainThread
    • tempPlayers

      public static final ArrayList<IsoPlayer> tempPlayers
  • Constructor Details

    • GameServer

      public GameServer()
  • Method Details

    • setupCoop

      public static void setupCoop() throws FileNotFoundException
      Throws:
      FileNotFoundException
    • main

      public static void main(String[] args)
    • setupSteamGameServer

      public static void setupSteamGameServer()
    • steamGetInternetServerDetails

      public static Server steamGetInternetServerDetails(GameServerDetails steamServer)
    • rcon

      public static String rcon(String command)
    • sendTeleport

      public static void sendTeleport(IsoPlayer player, float x, float y, float z)
    • sendPlayerExtraInfo

      public static void sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection)
    • sendPlayerExtraInfo

      public static void sendPlayerExtraInfo(IsoPlayer p, UdpConnection connection, boolean isForced)
    • canModifyPlayerStats

      public static boolean canModifyPlayerStats(UdpConnection c, IsoPlayer player)
    • doMinimumInit

      public static void doMinimumInit() throws IOException
      Throws:
      IOException
    • startServer

      public static void startServer() throws ConnectException
      Throws:
      ConnectException
    • updateZombieControl

      public static void updateZombieControl(IsoZombie zombie, short value)
    • sendNonPvpZone

      public static void sendNonPvpZone(NonPvpZone zone, boolean remove, UdpConnection connection)
    • sendCompost

      public static void sendCompost(IsoCompost compost, UdpConnection connection)
    • sendHelicopter

      public static void sendHelicopter(float x, float y, boolean active)
    • open

      public static void open()
    • close

      public static void close()
    • sendZone

      public static void sendZone(Zone zone)
    • addXp

      public static void addXp(IsoPlayer p, PerkFactory.Perk perk, float xp)
    • addXp

      public static void addXp(IsoPlayer p, PerkFactory.Perk perk, float xp, boolean noMultiplier)
    • addXpMultiplier

      public static void addXpMultiplier(IsoPlayer p, PerkFactory.Perk perk, float multiplier, int minLevel, int maxLevel)
    • sendOptionsToClients

      public static void sendOptionsToClients()
    • sendCorpse

      public static void sendCorpse(IsoDeadBody body)
    • loadModData

      public static void loadModData(IsoGridSquare sq)
    • PlayWorldSoundServer

      public static void PlayWorldSoundServer(String name, IsoGridSquare source, float radius, int index)
    • PlayWorldSoundServer

      public static void PlayWorldSoundServer(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside)
    • PlayWorldSoundServer

      public static void PlayWorldSoundServer(IsoGameCharacter character, String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside)
    • PlayWorldSoundWavServer

      public static void PlayWorldSoundWavServer(String name, boolean loop, IsoGridSquare source, float pitchVar, float radius, float maxGain, boolean ignoreOutside)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String name, int x, int y, int z)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String name)
    • PlaySoundAtEveryPlayer

      public static void PlaySoundAtEveryPlayer(String name, int x, int y, int z, boolean usePlrCoords)
    • sendZombieSound

      public static void sendZombieSound(IsoZombie.ZombieSound sound, IsoZombie zombie)
    • helmetFall

      public static boolean helmetFall(IsoGameCharacter character, boolean hitHead)
    • initClientCommandFilter

      public static void initClientCommandFilter()
    • getAnyPlayerFromConnection

      public static IsoPlayer getAnyPlayerFromConnection(UdpConnection connection)
    • getPlayerFromConnection

      public static IsoPlayer getPlayerFromConnection(UdpConnection connection, int playerIndex)
    • getPlayerByRealUserName

      public static IsoPlayer getPlayerByRealUserName(String username)
    • getPlayerByUserName

      public static IsoPlayer getPlayerByUserName(String username)
    • getPlayerByUserNameForCommand

      public static IsoPlayer getPlayerByUserNameForCommand(String username)
    • getConnectionByPlayerOnlineID

      public static UdpConnection getConnectionByPlayerOnlineID(short onlineID)
    • getConnectionFromPlayer

      public static UdpConnection getConnectionFromPlayer(IsoPlayer player)
    • sendAddItemToContainer

      public static void sendAddItemToContainer(ItemContainer container, InventoryItem item)
    • sendAddItemsToContainer

      public static void sendAddItemsToContainer(ItemContainer container, ArrayList<InventoryItem> items)
    • sendReplaceItemInContainer

      public static void sendReplaceItemInContainer(ItemContainer container, InventoryItem oldItem, InventoryItem newItem)
    • sendRemoveItemFromContainer

      public static void sendRemoveItemFromContainer(ItemContainer container, InventoryItem item)
    • sendRemoveItemsFromContainer

      public static void sendRemoveItemsFromContainer(ItemContainer container, ArrayList<InventoryItem> items)
    • sendSyncPlayerFields

      public static void sendSyncPlayerFields(IsoPlayer player, byte syncParams)
    • sendSyncClothing

      public static void sendSyncClothing(IsoPlayer player, ItemBodyLocation location, InventoryItem item)
    • syncVisuals

      public static void syncVisuals(IsoPlayer player)
    • sendItemsInContainer

      public static void sendItemsInContainer(IsoObject o, ItemContainer container)
    • addConnection

      public static void addConnection(UdpConnection con)
    • addDisconnect

      public static void addDisconnect(UdpConnection con)
    • addDelayedDisconnect

      public static void addDelayedDisconnect(UdpConnection con)
    • doDelayedDisconnect

      public static void doDelayedDisconnect(IsoPlayer player)
    • isDelayedDisconnect

      public static boolean isDelayedDisconnect(UdpConnection con)
    • isDelayedDisconnect

      public static boolean isDelayedDisconnect(IsoPlayer player)
    • disconnectPlayer

      public static void disconnectPlayer(IsoPlayer player, UdpConnection connection)
    • getFreeSlot

      public static short getFreeSlot()
    • receiveClientConnect

      public static void receiveClientConnect(UdpConnection connection, ServerWorldDatabase.LogonResult r)
    • sendMetaGrid

      public static void sendMetaGrid(int cellX, int cellY, int roomID, UdpConnection connection)
    • sendMetaGrid

      public static void sendMetaGrid(int cellX, int cellY, int roomID)
    • setCustomVariables

      public static void setCustomVariables(IsoPlayer p, UdpConnection c)
    • sendPlayerConnected

      public static void sendPlayerConnected(IsoPlayer p, UdpConnection c)
    • receivePlayerConnect

      public static void receivePlayerConnect(ByteBuffer bb, UdpConnection connection, String username)
    • sendInitialWorldState

      public static void sendInitialWorldState(UdpConnection c)
    • sendObjectModData

      public static void sendObjectModData(IsoObject o)
    • sendSlowFactor

      public static void sendSlowFactor(IsoGameCharacter chr)
    • sendObjectChange

      public static void sendObjectChange(IsoObject o, String change, se.krka.kahlua.vm.KahluaTable tbl)
    • sendObjectChange

      public static void sendObjectChange(IsoObject o, String change, Object... objects)
    • RemoveItemFromMap

      public static int RemoveItemFromMap(IsoObject obj)
    • sendBloodSplatter

      public static void sendBloodSplatter(HandWeapon weapon, float x, float y, float z, Vector2 hitDir, boolean closeKilled, boolean radial)
    • disconnect

      public static void disconnect(UdpConnection connection, String description)
    • addIncoming

      public static void addIncoming(short id, ByteBuffer bb, UdpConnection connection)
    • smashWindow

      public static void smashWindow(IsoWindow isoWindow)
    • removeBrokenGlass

      public static void removeBrokenGlass(IsoWindow isoWindow)
    • sendHitCharacter

      public static void sendHitCharacter(HitCharacter packet, PacketTypes.PacketType packetType, UdpConnection connection)
    • sendCharacterDeath

      public static void sendCharacterDeath(IsoDeadBody body)
    • sendItemStats

      public static void sendItemStats(InventoryItem item)
    • receiveEatBody

      public static void receiveEatBody(ByteBuffer bb, UdpConnection connection, short packetType)
    • receiveSyncRadioData

      public static void receiveSyncRadioData(ByteBuffer bb, UdpConnection connection, short packetType)
    • sendWorldSound

      public static void sendWorldSound(WorldSoundManager.WorldSound sound, UdpConnection connection)
    • kick

      public static void kick(UdpConnection connection, String description, String reason)
    • startRain

      public static void startRain()
    • stopRain

      public static void stopRain()
    • sendWeather

      public static void sendWeather()
    • sendWorldMapPlayerPosition

      public static void sendWorldMapPlayerPosition()
    • receiveWorldMapPlayerPosition

      public static void receiveWorldMapPlayerPosition(ByteBuffer bb, UdpConnection connection, short packetType)
    • syncClock

      public static void syncClock()
    • sendServerCommand

      public static void sendServerCommand(String module, String command, se.krka.kahlua.vm.KahluaTable args, UdpConnection c)
    • sendServerCommand

      public static void sendServerCommand(String module, String command, se.krka.kahlua.vm.KahluaTable args)
    • sendServerCommandV

      public static void sendServerCommandV(String module, String command, Object... objects)
    • sendServerCommand

      public static void sendServerCommand(IsoPlayer player, String module, String command, se.krka.kahlua.vm.KahluaTable args)
    • getPlayers

      public static ArrayList<IsoPlayer> getPlayers(ArrayList<IsoPlayer> players)
    • getPlayers

      public static ArrayList<IsoPlayer> getPlayers()
    • getPlayerCount

      public static int getPlayerCount()
    • changeRole

      public static String changeRole(String adminName, UdpConnection adminConnection, String user, String newAccessLevelName) throws SQLException
      Throws:
      SQLException
    • sendAmbient

      public static void sendAmbient(String name, int x, int y, int radius, float volume)
    • sendChangeSafety

      public static void sendChangeSafety(Safety safety)
    • updateOverlayForClients

      public static void updateOverlayForClients(IsoObject object, String spriteName, float r, float g, float b, float a, UdpConnection playerConnection)
    • sendReanimatedZombieID

      public static void sendReanimatedZombieID(IsoPlayer player, IsoZombie zombie)
    • receiveRadioServerData

      public static void receiveRadioServerData(ByteBuffer bb, UdpConnection connection, short packetType)
    • receiveRadioDeviceDataState

      public static void receiveRadioDeviceDataState(ByteBuffer bb, UdpConnection connection, short packetType)
    • sendIsoWaveSignal

      public static void sendIsoWaveSignal(long source, int sourceX, int sourceY, int channel, String msg, String guid, String codes, float r, float g, float b, int signalStrength, boolean isTV)
    • receivePlayerListensChannel

      public static void receivePlayerListensChannel(ByteBuffer bb, UdpConnection connection, short packetType)
    • sendAlarm

      public static void sendAlarm(int x, int y)
    • sendToxicBuilding

      public static void sendToxicBuilding(int x, int y, boolean toxic)
    • isSpawnBuilding

      public static boolean isSpawnBuilding(BuildingDef def)
    • sendAdminMessage

      public static void sendAdminMessage(String message, int x, int y, int z)
    • sendTickets

      public static void sendTickets(String author, UdpConnection connection) throws SQLException
      Throws:
      SQLException
    • sendItemListNet

      public static boolean sendItemListNet(UdpConnection ignore, IsoPlayer sender, ArrayList<InventoryItem> items, IsoPlayer receiver, String sessionID, String custom)
    • getPoisonousBerry

      public String getPoisonousBerry()
    • setPoisonousBerry

      public void setPoisonousBerry(String poisonousBerry)
    • getPoisonousMushroom

      public String getPoisonousMushroom()
    • setPoisonousMushroom

      public void setPoisonousMushroom(String poisonousMushroom)
    • getDifficulty

      public String getDifficulty()
    • setDifficulty

      public void setDifficulty(String difficulty)
    • transmitBrokenGlass

      public static void transmitBrokenGlass(IsoGridSquare sq)
    • transmitBigWaterSplash

      public static void transmitBigWaterSplash(int x, int y, float dx, float dy)
    • receiveBigWaterSplash

      public static void receiveBigWaterSplash(ByteBuffer bb, UdpConnection connection, short packetType)
    • transmitFishingData

      public static void transmitFishingData(int seed, int trashSeed, gnu.trove.map.hash.TLongIntHashMap noiseFishPointDisabler, gnu.trove.map.hash.TLongObjectHashMap<FishSchoolManager.ChumData> chumPoints)
    • isServerDropPackets

      public static boolean isServerDropPackets()
    • sendRadioPostSilence

      public static void sendRadioPostSilence()
    • sendRadioPostSilence

      public static void sendRadioPostSilence(UdpConnection c)