Class ActionManager
java.lang.Object
zombie.core.ActionManager
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidadd(zombie.core.Action action) bytecreateBuildAction(IsoPlayer player, float float0, float float1, float float2, boolean boolean0, String string, KahluaTable table) bytecreateFishingAction(IsoPlayer player, InventoryItem item, IsoGridSquare square, KahluaTable table) bytecreateNetTimedAction(IsoPlayer player, KahluaTable table) voiddisconnectPlayer(UdpConnection udpConnection) static intgetDuration(byte byte0) static ActionManagerstatic IsoPlayergetPlayer(byte byte0) static booleanisDone(byte byte0) static booleanisLooped(byte byte0) static booleanisRejected(byte byte0) static voidremove(byte byte0, boolean boolean0) voidreplaceObjectInQueuedActions(IsoPlayer player, Object object0, Object object1) voidsetStateFromPacket(zombie.core.Action action1) static voidstart(zombie.core.Action action) static voidstop(zombie.core.Action action) static voidupdate()
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Constructor Details
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ActionManager
public ActionManager()
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Method Details
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getInstance
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start
public static void start(zombie.core.Action action) -
add
public static void add(zombie.core.Action action) -
stop
public static void stop(zombie.core.Action action) -
update
public static void update() -
isRejected
public static boolean isRejected(byte byte0) -
isDone
public static boolean isDone(byte byte0) -
isLooped
public static boolean isLooped(byte byte0) -
getDuration
public static int getDuration(byte byte0) -
getPlayer
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remove
public static void remove(byte byte0, boolean boolean0) -
createNetTimedAction
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createBuildAction
public byte createBuildAction(IsoPlayer player, float float0, float float1, float float2, boolean boolean0, String string, KahluaTable table) -
createFishingAction
public byte createFishingAction(IsoPlayer player, InventoryItem item, IsoGridSquare square, KahluaTable table) -
setStateFromPacket
public void setStateFromPacket(zombie.core.Action action1) -
disconnectPlayer
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replaceObjectInQueuedActions
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