Class DeadBodyAtlas
java.lang.Object
zombie.core.skinnedmodel.DeadBodyAtlas
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classstatic final classstatic final class -
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcheckLights(Texture entryTex, IsoZombie body) voidcheckLights(Texture entryTex, IsoDeadBody body) getBodyTexture(boolean bFemale, String animSet, String stateName, IsoDirections dir, int frame, float trackTime) getBodyTexture(IsoZombie body) getBodyTexture(IsoDeadBody body) getBodyTexture(IsoMannequin body) voidinvalidateBodyTexture(DeadBodyAtlas.BodyTexture bodyTexture, IsoDeadBody deadBody) voidlightingUpdate(int _updateCounter, boolean lightsChanged) voidrender()voidvoidrenderUI()voidReset()
-
Field Details
-
ATLAS_SIZE
public static final int ATLAS_SIZE- See Also:
-
instance
-
DeadBodyAtlasShader
-
-
Constructor Details
-
DeadBodyAtlas
public DeadBodyAtlas()
-
-
Method Details
-
lightingUpdate
public void lightingUpdate(int _updateCounter, boolean lightsChanged) -
getBodyTexture
-
getBodyTexture
-
getBodyTexture
-
getBodyTexture
public DeadBodyAtlas.BodyTexture getBodyTexture(boolean bFemale, String animSet, String stateName, IsoDirections dir, int frame, float trackTime) -
getBodyTexture
-
invalidateBodyTexture
-
checkLights
-
checkLights
-
render
public void render() -
renderDebug
public void renderDebug() -
renderUI
public void renderUI() -
Reset
public void Reset()
-