Contents
- Description
- Nested Class Summary
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- getObjectID()
- isDead(short)
- getObjectName()
- toString()
- getVisual()
- getHumanVisual()
- getAnimalVisual()
- getAnimalType()
- getAnimalSize()
- getItemVisuals(ItemVisuals)
- isFemale()
- isZombie()
- isCrawling()
- setCrawling(boolean)
- isFakeDead()
- setFakeDead(boolean)
- isSkeleton()
- setWornItems(WornItems)
- getWornItems()
- setAttachedItems(AttachedItems)
- getAttachedItems()
- isEquipped(InventoryItem)
- isEquippedClothing(InventoryItem)
- isAttachedItem(InventoryItem)
- isHandItem(InventoryItem)
- isPrimaryHandItem(InventoryItem)
- isSecondaryHandItem(InventoryItem)
- getInventoryWeight()
- getItem()
- load(ByteBuffer, int, boolean)
- save(ByteBuffer, boolean)
- softReset()
- saveChange(String, KahluaTable, ByteBuffer)
- loadChange(String, ByteBuffer)
- renderlast()
- render(float, float, float, ColorInfo, boolean, boolean, Shader)
- renderShadow()
- renderShadow(float, float, float, Vector3f, float, float, float, ColorInfo, float)
- renderShadow(float, float, float, Vector3f, float, float, float, ColorInfo, float, boolean)
- getShadowParams()
- renderObjectPicker(float, float, float, ColorInfo)
- isMouseOver(float, float)
- getGrabHeadPosition(Vector2f)
- getGrabLegsPosition(Vector2f)
- Burn()
- setContainer(ItemContainer)
- checkClothing(InventoryItem)
- IsSpeaking()
- Say(String)
- getSayLine()
- getTalkerType()
- addToWorld()
- removeFromWorld()
- updateBodies()
- changeRotStage(int)
- getReanimateTime()
- setReanimateTime(float)
- reanimateLater()
- reanimateNow()
- update()
- Grappled(IGrappleable, HandWeapon, float, String)
- reanimate()
- Reset()
- Collision(Vector2, IsoObject)
- isFallOnFront()
- setFallOnFront(boolean)
- isKilledByFall()
- setKilledByFall(boolean)
- getPrimaryHandItem()
- setPrimaryHandItem(InventoryItem)
- getSecondaryHandItem()
- setSecondaryHandItem(InventoryItem)
- getAngle()
- getOutfitName()
- readInventory(ByteBuffer)
- getCharacterOnlineID()
- setCharacterOnlineID(short)
- isPlayer()
- removeDeadBody(ObjectID)
- getRenderSquare()
- renderDebugData()
- isAnimal()
- getWeight()
- getCorpseItem()
- getCustomName()
- setAnimalData(IsoAnimal)
- getDescriptor()
- getAnimForwardDirection(Vector2)
- setForwardDirection(Vector2)
- isPerformingGrappleAnimation()
- setForwardDirectionAngle(float)
- getAnimatable()
- getWrappedGrappleable()
- getDiedBoneTransforms()
- getCarcassName()
- getBreed()
- hasAnimalParts()
- isAnimalSkeleton()
- invalidateCorpse()
- setInvalidateNextRender(boolean)
- getInvIcon()
- getPickUpSound()
Class IsoDeadBody
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.objects.IsoDeadBody
- All Implemented Interfaces:
Serializable
,Mover
,Talker
,IGrappleable
,IGrappleableWrapper
,IAnimalVisual
,IHumanVisual
,Thumpable
,IIdentifiable
public final class IsoDeadBody
extends IsoMovingObject
implements Talker, IAnimalVisual, IHumanVisual, IIdentifiable, IGrappleableWrapper
- See Also:
-
Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
boolean
boolean
float
Fields inherited from class zombie.iso.IsoMovingObject
Collidable, current, def, hitDir, ID, last, MAX_ZOMBIES_EATING, movementLastFrame, movingSq, noDamage, reqMovement, ScriptModule, shootable, solid, treeSoundMgr, width
Fields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bAnimating, bmod, bMovedThumpable, bNeverDoneAlpha, bSatChair, Children, container, Damage, dir, doNotSync, emitter, externalWaterSource, fireColor, gmod, isOutlineHighlight, isOutlineHlAttached, isOutlineHlBlink, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, objectRenderEffects, offsetX, offsetY, outlineHighlightCol, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderInfo, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteModel, spriteModelInit, spriteModelName, spriteName, square, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects
Fields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME
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Constructor Summary
ConstructorsConstructorDescriptionIsoDeadBody
(IsoGameCharacter died) IsoDeadBody
(IsoGameCharacter died, boolean wasCorpseAlready) IsoDeadBody
(IsoGameCharacter isoGameCharacter, boolean boolean2, boolean boolean0) IsoDeadBody
(IsoCell cell) -
Method Summary
Modifier and TypeMethodDescriptionvoid
void
Burn()
void
changeRotStage
(int int0) void
checkClothing
(InventoryItem removedItem) void
float
getAngle()
float
getAnimForwardDirection
(Vector2 vector2) getBreed()
short
org.joml.Vector2f
getGrabHeadPosition
(org.joml.Vector2f vector2f) org.joml.Vector2f
getGrabLegsPosition
(org.joml.Vector2f vector2f) float
getItem()
void
getItemVisuals
(ItemVisuals itemVisuals) float
float
void
Grappled
(IGrappleable grappleable, HandWeapon handWeapon, float float0, String string) boolean
void
boolean
isAnimal()
boolean
boolean
isAttachedItem
(InventoryItem inventoryItem) boolean
static boolean
isDead
(short _id) boolean
isEquipped
(InventoryItem inventoryItem) boolean
isEquippedClothing
(InventoryItem inventoryItem) boolean
boolean
boolean
isFemale()
boolean
isHandItem
(InventoryItem inventoryItem) boolean
boolean
isMouseOver
(float screenX, float screenY) boolean
boolean
isPlayer()
boolean
isPrimaryHandItem
(InventoryItem inventoryItem) boolean
isSecondaryHandItem
(InventoryItem inventoryItem) boolean
boolean
boolean
isZombie()
void
load
(ByteBuffer input, int WorldVersion, boolean IS_DEBUG_SAVE) void
loadChange
(String change, ByteBuffer bb) void
void
static void
removeDeadBody
(ObjectID objectID) void
void
render
(float x, float y, float z, ColorInfo col, boolean bDoChild, boolean bWallLightingPass, Shader shader) void
void
void
renderObjectPicker
(float x, float y, float z, ColorInfo lightInfo) void
static void
renderShadow
(float float0, float float1, float float2, org.joml.Vector3f vector3f, float float3, float float4, float float5, ColorInfo colorInfo, float float6) static void
renderShadow
(float float6, float float8, float float20, org.joml.Vector3f vector3f0, float float2, float float3, float float4, ColorInfo colorInfo, float float1, boolean boolean0) static void
Reset()
void
save
(ByteBuffer output, boolean IS_DEBUG_SAVE) void
saveChange
(String string, se.krka.kahlua.vm.KahluaTable kahluaTable, ByteBuffer byteBuffer) void
void
setAnimalData
(IsoAnimal isoAnimal) void
setAttachedItems
(AttachedItems other) void
setCharacterOnlineID
(short short0) void
setContainer
(ItemContainer container) void
setCrawling
(boolean crawling) void
setFakeDead
(boolean fakeDead) void
setFallOnFront
(boolean _fallOnFront) void
setForwardDirection
(Vector2 vector2) void
setForwardDirectionAngle
(float float0) void
setInvalidateNextRender
(boolean boolean0) void
setKilledByFall
(boolean boolean0) void
void
setReanimateTime
(float hours) void
void
setWornItems
(WornItems other) void
toString()
void
update()
static void
Methods inherited from class zombie.iso.IsoMovingObject
canHaveMultipleHits, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getBuilding, getBumpedType, getCollidedObject, getCollideType, getCurrentBuilding, getCurrentSquare, getCurrentZone, getDescription, getDistanceSq, getEatingZombies, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastCollideTime, getLastSquare, getLastTargettedBy, getLastX, getLastY, getLastZ, getLimpulsex, getLimpulsey, getMasterRegion, getMovementLastFrame, getNextX, getNextY, getNoDamage, getPathFindIndex, getPosition, getPosition, getScreenX, getScreenY, getScriptModule, getScriptNextX, getScriptNextY, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getVectorFromDirection, getWeight, getWidth, getX, getY, getZ, Hit, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollided, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isEatingOther, isExistInTheWorld, isFirstUpdate, isOnFloor, isPushableForSeparate, isPushedByForSeparate, isShootable, isSolid, isSolidForSeparate, isZombiesDontAttack, Move, MoveUnmodded, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, separate, setbAltCollide, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCollideType, setCurrent, setDestroyed, setEatingZombies, setFeelersize, setFirstUpdate, setForceX, setForceY, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastCollideTime, setLastTargettedBy, setLastX, setLastY, setLastZ, setLimpulsex, setLimpulsey, setMovementLastFrame, setMovingSquareNow, setNextX, setNextY, setNoDamage, setOnFloor, setPathFindIndex, setPosition, setPosition, setPosition, setScriptModule, setScriptNextX, setScriptNextY, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, setZombiesDontAttack, shouldIgnoreCollisionWithSquare, spotted, updateAnimation
Methods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemsFromProperties, addItemToObjectSurface, addItemToObjectSurface, addLightSourceToWorld, addObjectAmbientEmitter, addSecondaryContainer, addSheetRope, afterRotated, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, getAlpha, getAlpha, getAlphaUpdateRateDiv, getAlphaUpdateRateMul, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCurrentFrameTex, getCustomColor, getDamage, getDir, getEntityNetID, getFacing, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getGameEntityType, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasModData, hasObjectAmbientEmitter, hasOverlaySprite, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isConnectedSpriteGridObject, isEntityValid, isFascia, isFloor, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isRemoveItemAllowedFromContainer, isSatChair, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isTargetAlphaZero, isTent, isUpdateAlphaDuringRender, isUpdateAlphaEnabled, load, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromWorldToMeta, removeLightSourceFromWorld, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderModel, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setExplored, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldLightSourceBeActive, shouldShowOnOverlay, sync, syncIsoObject, syncIsoObjectReceive, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, unsetOutlineHighlight, updateAlpha, updateAlpha, updateAlpha, updateRenderInfoForObjectPicker, useFluid, useItemOn, WeaponHit, writeToRemoteBuffer
Methods inherited from class zombie.entity.GameEntity
attrib, componentSize, connectComponents, containsComponent, getAttributes, getComponent, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponents, hasRenderers, isAddedToEngine, isMeta, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFirstCreation, onFluidContainerUpdate, onReceiveEntityPacket, onUnEquip, receiveSyncEntity, receiveUpdateUsingPlayer, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendClientEntityPacket, sendComponentEvent, sendComponentEvent, sendEntityEvent, sendEntityEvent, sendServerEntityPacket, sendServerEntityPacketTo, sendSyncEntity, sendUpdateUsingPlayer, setUsingPlayer
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface zombie.core.skinnedmodel.IGrappleable
getID, getPosition, getPosition, isMoving, setDoGrappleLetGo, setGrappleDeferredOffset, setGrappleDeferredOffset, setPosition, setPosition, setTargetGrapplePos, setTargetGrapplePos, setTargetGrappleRotation
Methods inherited from interface zombie.core.skinnedmodel.IGrappleableWrapper
AcceptGrapple, canBeGrappled, getBearingFromGrappledTarget, getBearingToGrappledTarget, getGrappledBy, getGrappledByString, getGrappledByType, getGrappleOffset, getGrappleOffset, getGrappleOffsetBehaviour, getGrapplePosOffsetForward, getGrappleResult, getGrappleRotOffsetYaw, getGrapplingTarget, getSharedGrappleAnimNode, getSharedGrappleAnimTime, getSharedGrappleType, getTargetGrapplePos, getTargetGrapplePos, getTargetGrappleRotation, GrapplerLetGo, isBeingGrappled, isBeingGrappledBy, isDoContinueGrapple, isDoGrapple, isGrappling, isGrapplingTarget, isOnFloor, isPerformingAnyGrappleAnimation, isPerformingGrappleGrabAnimation, LetGoOfGrappled, RejectGrapple, resetGrappleStateToDefault, setDoContinueGrapple, setDoGrapple, setGrappleDeferredOffset, setGrappleoffsetBehaviour, setGrapplePosOffsetForward, setGrappleResult, setGrappleRotOffsetYaw, setOnFloor, setPerformingGrappleGrabAnimation, setSharedGrappleAnimNode, setSharedGrappleAnimTime, setSharedGrappleType, setTargetAndCurrentDirection, setTargetGrapplePos, setTargetGrappleRotation
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Field Details
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MAX_ROT_STAGES
public static final int MAX_ROT_STAGES- See Also:
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MAX_ROT_STAGES_ANIMALS
public static final int MAX_ROT_STAGES_ANIMALS- See Also:
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animalAnimSet
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weight
public float weight -
corpseItem
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customName
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invIcon
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ragdollFall
public boolean ragdollFall -
animationPlayer
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rottenTexture
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Speaking
public boolean Speaking -
sayLine
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Constructor Details
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Method Details
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getObjectID
- Specified by:
getObjectID
in interfaceIIdentifiable
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isDead
public static boolean isDead(short _id) -
getObjectName
- Overrides:
getObjectName
in classIsoMovingObject
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toString
- Overrides:
toString
in classIsoMovingObject
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getVisual
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getHumanVisual
- Specified by:
getHumanVisual
in interfaceIHumanVisual
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getAnimalVisual
- Specified by:
getAnimalVisual
in interfaceIAnimalVisual
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getAnimalType
- Specified by:
getAnimalType
in interfaceIAnimalVisual
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getAnimalSize
public float getAnimalSize()- Specified by:
getAnimalSize
in interfaceIAnimalVisual
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getItemVisuals
- Specified by:
getItemVisuals
in interfaceIHumanVisual
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isFemale
public boolean isFemale()- Specified by:
isFemale
in interfaceIHumanVisual
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isZombie
public boolean isZombie()- Specified by:
isZombie
in interfaceIHumanVisual
- Overrides:
isZombie
in classIsoObject
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isCrawling
public boolean isCrawling() -
setCrawling
public void setCrawling(boolean crawling) -
isFakeDead
public boolean isFakeDead() -
setFakeDead
public void setFakeDead(boolean fakeDead) -
isSkeleton
public boolean isSkeleton()- Specified by:
isSkeleton
in interfaceIHumanVisual
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setWornItems
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getWornItems
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setAttachedItems
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getAttachedItems
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isEquipped
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isEquippedClothing
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isAttachedItem
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isHandItem
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isPrimaryHandItem
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isSecondaryHandItem
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getInventoryWeight
public float getInventoryWeight() -
getItem
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load
- Overrides:
load
in classIsoMovingObject
- Throws:
IOException
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save
- Overrides:
save
in classIsoMovingObject
- Throws:
IOException
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softReset
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saveChange
public void saveChange(String string, se.krka.kahlua.vm.KahluaTable kahluaTable, ByteBuffer byteBuffer) - Overrides:
saveChange
in classIsoObject
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loadChange
- Overrides:
loadChange
in classIsoObject
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renderlast
public void renderlast()- Overrides:
renderlast
in classIsoMovingObject
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render
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renderShadow
public void renderShadow() -
renderShadow
public static void renderShadow(float float0, float float1, float float2, org.joml.Vector3f vector3f, float float3, float float4, float float5, ColorInfo colorInfo, float float6) -
renderShadow
public static void renderShadow(float float6, float float8, float float20, org.joml.Vector3f vector3f0, float float2, float float3, float float4, ColorInfo colorInfo, float float1, boolean boolean0) -
getShadowParams
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renderObjectPicker
- Overrides:
renderObjectPicker
in classIsoObject
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isMouseOver
public boolean isMouseOver(float screenX, float screenY) -
getGrabHeadPosition
public org.joml.Vector2f getGrabHeadPosition(org.joml.Vector2f vector2f) -
getGrabLegsPosition
public org.joml.Vector2f getGrabLegsPosition(org.joml.Vector2f vector2f) -
Burn
public void Burn() -
setContainer
- Overrides:
setContainer
in classIsoObject
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checkClothing
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IsSpeaking
public boolean IsSpeaking()- Specified by:
IsSpeaking
in interfaceTalker
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Say
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getSayLine
- Specified by:
getSayLine
in interfaceTalker
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getTalkerType
- Specified by:
getTalkerType
in interfaceTalker
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addToWorld
public void addToWorld()- Overrides:
addToWorld
in classIsoObject
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorld
in classIsoMovingObject
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updateBodies
public static void updateBodies() -
changeRotStage
public void changeRotStage(int int0) -
getReanimateTime
public float getReanimateTime() -
setReanimateTime
public void setReanimateTime(float hours) -
reanimateLater
public void reanimateLater() -
reanimateNow
public void reanimateNow() -
update
public void update()- Overrides:
update
in classIsoMovingObject
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Grappled
- Specified by:
Grappled
in interfaceIGrappleable
- Specified by:
Grappled
in interfaceIGrappleableWrapper
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reanimate
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Reset
public static void Reset() -
Collision
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isFallOnFront
public boolean isFallOnFront()- Specified by:
isFallOnFront
in interfaceIGrappleable
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setFallOnFront
public void setFallOnFront(boolean _fallOnFront) - Specified by:
setFallOnFront
in interfaceIGrappleable
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isKilledByFall
public boolean isKilledByFall()- Specified by:
isKilledByFall
in interfaceIGrappleable
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setKilledByFall
public void setKilledByFall(boolean boolean0) - Specified by:
setKilledByFall
in interfaceIGrappleable
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getPrimaryHandItem
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setPrimaryHandItem
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getSecondaryHandItem
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setSecondaryHandItem
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getAngle
public float getAngle() -
getOutfitName
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readInventory
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getCharacterOnlineID
public short getCharacterOnlineID() -
setCharacterOnlineID
public void setCharacterOnlineID(short short0) -
isPlayer
public boolean isPlayer() -
removeDeadBody
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getRenderSquare
- Overrides:
getRenderSquare
in classIsoObject
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renderDebugData
public void renderDebugData() -
isAnimal
public boolean isAnimal() -
getWeight
public float getWeight()- Overrides:
getWeight
in classIsoMovingObject
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getCorpseItem
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getCustomName
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setAnimalData
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getDescriptor
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getAnimForwardDirection
- Specified by:
getAnimForwardDirection
in interfaceIGrappleable
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setForwardDirection
- Specified by:
setForwardDirection
in interfaceIGrappleable
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isPerformingGrappleAnimation
public boolean isPerformingGrappleAnimation()- Specified by:
isPerformingGrappleAnimation
in interfaceIGrappleable
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setForwardDirectionAngle
public void setForwardDirectionAngle(float float0) -
getAnimatable
- Specified by:
getAnimatable
in interfaceIGrappleable
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getWrappedGrappleable
- Specified by:
getWrappedGrappleable
in interfaceIGrappleableWrapper
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getDiedBoneTransforms
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getCarcassName
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getBreed
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hasAnimalParts
public boolean hasAnimalParts() -
isAnimalSkeleton
public boolean isAnimalSkeleton() -
invalidateCorpse
public void invalidateCorpse() -
setInvalidateNextRender
public void setInvalidateNextRender(boolean boolean0) -
getInvIcon
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getPickUpSound
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