Class LiveAnimNode.WhileAliveFlag
java.lang.Object
zombie.util.PooledObject
zombie.core.skinnedmodel.advancedanimation.LiveAnimNode.WhileAliveFlag
- All Implemented Interfaces:
IPooledObject
- Enclosing class:
LiveAnimNode
-
Field Summary
FieldsModifier and TypeFieldDescriptionboolean -
Method Summary
Modifier and TypeMethodDescriptionstatic LiveAnimNode.WhileAliveFlagalloc(AnimationVariableReference in_variableReference, boolean in_whileAliveFlagValue) voidMethods inherited from class PooledObject
getPoolReference, isFree, release, setFree, setPool
-
Field Details
-
variableReference
-
whileAliveValue
public boolean whileAliveValue
-
-
Method Details
-
onReleased
public void onReleased() -
alloc
public static LiveAnimNode.WhileAliveFlag alloc(AnimationVariableReference in_variableReference, boolean in_whileAliveFlagValue)
-