Class HumanVisual
java.lang.Object
zombie.core.skinnedmodel.visual.BaseVisual
zombie.core.skinnedmodel.visual.HumanVisual
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddBodyVisual
(String clothingItemName) addBodyVisualFromClothingItemName
(String clothingItemName) addBodyVisualFromItemType
(String itemType) addClothingItem
(ItemVisuals itemVisuals, ClothingItem clothingItem) addClothingItem
(ItemVisuals itemVisuals, Item scriptItem) void
clear()
void
copyFrom
(BaseVisual other_) void
dressInClothingItem
(String itemGUID, ItemVisuals itemVisuals) void
dressInClothingItem
(String itemGUID, ItemVisuals itemVisuals, boolean clearCurrentVisuals) void
dressInNamedOutfit
(String outfitName, ItemVisuals itemVisuals) void
dressInNamedOutfit
(String string, ItemVisuals itemVisuals, boolean boolean0) float
getBlood
(BloodBodyPartType bodyPartType) int
float
getDirt
(BloodBodyPartType bodyPartType) float
getHole
(BloodBodyPartType bodyPartType) static CharacterMask
GetMask
(ItemVisuals itemVisuals) getModel()
int
float
boolean
hasBodyVisualFromItemType
(String itemType) boolean
isFemale()
boolean
boolean
isZombie()
float
lerp
(float start, float end, float delta) void
load
(ByteBuffer input, int WorldVersion) boolean
loadLastStandString
(String saveStr) int
void
void
void
removeBodyVisualFromItemType
(String itemType) void
void
save
(ByteBuffer output) void
setBeardColor
(ImmutableColor color) void
setBeardModel
(String model) void
setBlood
(BloodBodyPartType bodyPartType, float amount) void
setBodyHairIndex
(int index) void
setDirt
(BloodBodyPartType bodyPartType, float amount) void
setForceModel
(Model model) void
setForceModelScript
(String modelScript) void
setHairColor
(ImmutableColor color) void
setHairModel
(String model) void
setHole
(BloodBodyPartType bodyPartType) void
void
void
setNonAttachedHair
(String _nonAttachedHair) void
void
setSkinColor
(ImmutableColor color) void
setSkinTextureIndex
(int index) void
setSkinTextureName
(String textureName) void
synchWithOutfit
(Outfit _outfit)
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Field Details
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skinTextureName
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zombieRotStage
public int zombieRotStage
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Constructor Details
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HumanVisual
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Method Details
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isFemale
public boolean isFemale() -
isZombie
public boolean isZombie() -
isSkeleton
public boolean isSkeleton() -
setSkinColor
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getSkinColor
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setBodyHairIndex
public void setBodyHairIndex(int index) -
getBodyHairIndex
public int getBodyHairIndex() -
setSkinTextureIndex
public void setSkinTextureIndex(int index) -
getSkinTextureIndex
public int getSkinTextureIndex() -
setSkinTextureName
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lerp
public float lerp(float start, float end, float delta) -
pickRandomZombieRotStage
public int pickRandomZombieRotStage() -
getSkinTexture
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setHairColor
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getHairColor
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setBeardColor
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getBeardColor
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setNaturalHairColor
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getNaturalHairColor
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setNaturalBeardColor
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getNaturalBeardColor
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setHairModel
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getHairModel
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setBeardModel
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getBeardModel
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setBlood
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getBlood
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setDirt
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getDirt
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setHole
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getHole
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removeBlood
public void removeBlood() -
removeDirt
public void removeDirt() -
randomBlood
public void randomBlood() -
randomDirt
public void randomDirt() -
getTotalBlood
public float getTotalBlood() -
clear
public void clear()- Specified by:
clear
in classBaseVisual
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copyFrom
- Specified by:
copyFrom
in classBaseVisual
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save
- Specified by:
save
in classBaseVisual
- Throws:
IOException
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load
- Specified by:
load
in classBaseVisual
- Throws:
IOException
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getModel
- Specified by:
getModel
in classBaseVisual
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getModelScript
- Specified by:
getModelScript
in classBaseVisual
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GetMask
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synchWithOutfit
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dressInNamedOutfit
- Specified by:
dressInNamedOutfit
in classBaseVisual
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dressInNamedOutfit
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dressInClothingItem
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dressInClothingItem
public void dressInClothingItem(String itemGUID, ItemVisuals itemVisuals, boolean clearCurrentVisuals) -
getBodyVisuals
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addBodyVisual
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addBodyVisualFromItemType
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addBodyVisualFromClothingItemName
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removeBodyVisualFromItemType
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hasBodyVisualFromItemType
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addClothingItem
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addClothingItem
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getOutfit
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setOutfit
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getNonAttachedHair
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setNonAttachedHair
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setForceModel
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setForceModelScript
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getLastStandString
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loadLastStandString
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