Contents
- Description
- Constructor Summary
- Method Summary
- Constructor Details
- Method Details
- TransferComponents(GameEntity, GameEntity)
- TransferComponent(GameEntity, GameEntity, ComponentType)
- CreateIsoEntityFromCellLoading(IsoObject)
- CreateInventoryItemEntity(InventoryItem, Item, boolean)
- CreateIsoObjectEntity(IsoObject, GameEntityScript, boolean)
- CreateEntityDebugReload(GameEntity, GameEntityScript, boolean)
- RemoveComponentType(GameEntity, ComponentType)
- RemoveComponentTypes(GameEntity, EnumSet)
- RemoveComponent(GameEntity, Component)
- RemoveComponents(GameEntity, Component...)
- AddComponent(GameEntity, Component)
- AddComponents(GameEntity, Component...)
- AddComponent(GameEntity, boolean, Component)
- AddComponents(GameEntity, boolean, Component...)
Class GameEntityFactory
java.lang.Object
zombie.entity.GameEntityFactory
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
AddComponent
(GameEntity arg0, boolean arg1, Component arg2) static void
AddComponent
(GameEntity arg0, Component arg1) static void
AddComponents
(GameEntity gameEntity, boolean boolean0, Component... components) static void
AddComponents
(GameEntity gameEntity, Component... components) static void
CreateEntityDebugReload
(GameEntity arg0, GameEntityScript arg1, boolean arg2) static void
CreateInventoryItemEntity
(InventoryItem arg0, Item arg1, boolean arg2) static void
static void
CreateIsoObjectEntity
(IsoObject arg0, GameEntityScript arg1, boolean arg2) static void
RemoveComponent
(GameEntity arg0, Component arg1) static void
RemoveComponents
(GameEntity gameEntity, Component... components) static void
RemoveComponentType
(GameEntity arg0, ComponentType arg1) static void
RemoveComponentTypes
(GameEntity gameEntity, EnumSet<ComponentType> enumSet) static void
TransferComponent
(GameEntity arg0, GameEntity arg1, ComponentType arg2) static void
TransferComponents
(GameEntity arg0, GameEntity arg1)