Class GameEntityFactory
java.lang.Object
zombie.entity.GameEntityFactory
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidAddComponent(GameEntity arg0, boolean arg1, Component arg2) static voidAddComponent(GameEntity arg0, Component arg1) static voidAddComponents(GameEntity gameEntity, boolean boolean0, Component... components) static voidAddComponents(GameEntity gameEntity, Component... components) static voidCreateEntityDebugReload(GameEntity arg0, GameEntityScript arg1, boolean arg2) static voidCreateInventoryItemEntity(InventoryItem arg0, Item arg1, boolean arg2) static voidstatic voidCreateIsoObjectEntity(IsoObject arg0, GameEntityScript arg1, boolean arg2) static voidRemoveComponent(GameEntity arg0, Component arg1) static voidRemoveComponents(GameEntity gameEntity, Component... components) static voidRemoveComponentType(GameEntity arg0, ComponentType arg1) static voidRemoveComponentTypes(GameEntity gameEntity, EnumSet<ComponentType> enumSet) static voidTransferComponent(GameEntity arg0, GameEntity arg1, ComponentType arg2) static voidTransferComponents(GameEntity arg0, GameEntity arg1)
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Constructor Details
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GameEntityFactory
public GameEntityFactory()
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Method Details
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TransferComponents
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TransferComponent
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CreateIsoEntityFromCellLoading
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CreateInventoryItemEntity
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CreateIsoObjectEntity
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CreateEntityDebugReload
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RemoveComponentType
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RemoveComponentTypes
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RemoveComponent
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RemoveComponents
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AddComponent
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AddComponents
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AddComponent
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AddComponents
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