Uses of Class
zombie.entity.Component
Packages that use Component
Package
Description
-
Uses of Component in zombie.entity
Methods in zombie.entity with type parameters of type ComponentModifier and TypeMethodDescription<T extends Component>
Tfinal <T extends Component>
TComponent.getComponent(ComponentType type) final <T extends Component>
TGameEntity.getComponent(ComponentType type) final <T extends Component>
TGameEntity.getComponentAny(ComponentType... types) <T extends Component>
voidComponentFactory.release(T component) Methods in zombie.entity that return ComponentModifier and TypeMethodDescriptionComponentType.CreateComponent()ComponentType.CreateComponentFromScript(ComponentScript script) final ComponentGameEntity.getComponentForIndex(int index) final ComponentGameEntity.getComponentFromID(short id) Methods in zombie.entity that return types with arguments of type ComponentMethods in zombie.entity with parameters of type ComponentModifier and TypeMethodDescriptionstatic voidGameEntityFactory.AddComponent(GameEntity entity, boolean replace, Component component) static voidGameEntityFactory.AddComponent(GameEntity entity, Component component) static voidGameEntityFactory.AddComponents(GameEntity entity, boolean replace, Component... components) static voidGameEntityFactory.AddComponents(GameEntity entity, Component... components) final booleanGameEntity.containsComponent(Component component) static voidComponentType.ReleaseComponent(Component component) static voidGameEntityFactory.RemoveComponent(GameEntity entity, Component component) static voidGameEntityFactory.RemoveComponents(GameEntity entity, Component... components) static voidGameEntityNetwork.sendPacketData(EntityPacketData data, GameEntity entity, Component component, IConnection connection, boolean isIgnoreConnection) static voidGameEntityNetwork.sendPacketDataTo(IsoPlayer player, EntityPacketData data, GameEntity entity, Component component) Method parameters in zombie.entity with type arguments of type ComponentModifier and TypeMethodDescriptionstatic ComponentTypefinal voidGameEntity.loadEntity(ByteBuffer input, int worldVersion, List<Component> loaded) -
Uses of Component in zombie.entity.components.attributes
Subclasses of Component in zombie.entity.components.attributes -
Uses of Component in zombie.entity.components.combat
Subclasses of Component in zombie.entity.components.combat -
Uses of Component in zombie.entity.components.crafting
Subclasses of Component in zombie.entity.components.craftingModifier and TypeClassDescriptionclassclassclassclassclassclassclassclass -
Uses of Component in zombie.entity.components.fluids
Subclasses of Component in zombie.entity.components.fluids -
Uses of Component in zombie.entity.components.lua
Subclasses of Component in zombie.entity.components.lua -
Uses of Component in zombie.entity.components.parts
Subclasses of Component in zombie.entity.components.parts -
Uses of Component in zombie.entity.components.resources
Subclasses of Component in zombie.entity.components.resources -
Uses of Component in zombie.entity.components.script
Subclasses of Component in zombie.entity.components.script -
Uses of Component in zombie.entity.components.signals
Subclasses of Component in zombie.entity.components.signals -
Uses of Component in zombie.entity.components.sounds
Subclasses of Component in zombie.entity.components.sounds -
Uses of Component in zombie.entity.components.spriteconfig
Subclasses of Component in zombie.entity.components.spriteconfig -
Uses of Component in zombie.entity.components.test
Subclasses of Component in zombie.entity.components.test -
Uses of Component in zombie.entity.components.ui
Subclasses of Component in zombie.entity.components.ui -
Uses of Component in zombie.entity.events
Methods in zombie.entity.events that return ComponentMethods in zombie.entity.events with parameters of type ComponentModifier and TypeMethodDescriptionstatic ComponentEventComponentEvent.Alloc(ComponentEventType type, Component sender) -
Uses of Component in zombie.entity.meta
Subclasses of Component in zombie.entity.meta -
Uses of Component in zombie.network
Methods in zombie.network that return ComponentModifier and TypeMethodDescriptionstatic ComponentPZNetKahluaTableImpl.loadComponent(ByteBuffer input, IConnection connection) Methods in zombie.network with parameters of type ComponentModifier and TypeMethodDescriptionstatic voidPZNetKahluaTableImpl.saveComponent(ByteBuffer output, Component component, short componentID)