Enum Class WeaponType
- All Implemented Interfaces:
Serializable, Comparable<WeaponType>, Constable
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Nested Class Summary
Nested classes/interfaces inherited from class Enum
Enum.EnumDesc<E> -
Enum Constant Summary
Enum ConstantsEnum ConstantDescription -
Method Summary
Modifier and TypeMethodDescriptiongetType()static WeaponTypestatic WeaponTypegetWeaponType(IsoGameCharacter chr, InventoryItem inv1, InventoryItem inv2) static WeaponTypegetWeaponType(HandWeapon weapon) booleanbooleanisRanged()static WeaponTypeReturns the enum constant of this class with the specified name.static WeaponType[]values()Returns an array containing the constants of this enum class, in the order they are declared.Methods inherited from class Enum
compareTo, describeConstable, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
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Enum Constant Details
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UNARMED
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TWO_HANDED
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ONE_HANDED
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HEAVY
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KNIFE
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SPEAR
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HANDGUN
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FIREARM
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THROWING
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CHAINSAW
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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getWeaponType
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getWeaponType
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getWeaponType
public static WeaponType getWeaponType(IsoGameCharacter chr, InventoryItem inv1, InventoryItem inv2) -
getType
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getPossibleAttack
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isCanMiss
public boolean isCanMiss() -
isRanged
public boolean isRanged()
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