Class BuildingDef
java.lang.Object
zombie.iso.BuildingDef
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Field Summary
FieldsModifier and TypeFieldDescriptionintbooleanintintintintintbooleanlongintlonggnu.trove.list.array.TShortArrayListbooleanintintintint -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddRoomsOf(BuildingDef buildingDef0, ArrayList<RoomDef> arrayList) voidaddRoomToCollapseRect(RoomDef var1) voidCalculateBounds(ArrayList<RoomDef> tempRooms) voidlongcalculateMetaID(int cellX, int cellY) booleancontainsRoom(String name) booleancontainsXYZ(int int1, int int0, int int3) voidDispose()intgetArea()intgetCellX()intintgetCellY()intintintfloatgetClosestPoint(float _x, float _y, Vector2f closestXY) intgetH()longgetID()intgetKeyId()intintintgetRandomRoom(int minArea) getRandomRoom(int int0, boolean boolean1) longgetRoofRoomID(int int0) getRooms()intgetTable()intgetW()intgetX()intgetX2()intgetY()intgetY2()getZone()booleanintersects(int int0, int int1, int int2, int int3, int int4) voidinvalidateOverlappedChunkLevelsAbove(int int0, int int2, long long0) booleanisAdjacent(int int0, int int1, int int2, int int3, int int4) booleanisAdjacent(BuildingDef buildingDef1) booleanisAdjacent(BuildingDef buildingDef1, boolean boolean0) booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanisShop()booleanbooleanoverlaps(BuildingDef buildingDef1, boolean boolean0) booleanoverlapsChunk(int wx, int wy) voidvoidvoidvoidsetAlarmed(boolean alarm) voidsetAllExplored(boolean b) voidsetHasBeenVisited(boolean _hasBeenVisited) voidsetInvalidateCacheForAllChunks(int int0, long long0) voidsetKeyId(int _keyId) voidsetKeySpawned(int _keySpawned) voidsetUserDefined(boolean boolean0)
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Field Details
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emptyoutside
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table
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seen
public boolean seen -
hasBeenVisited
public boolean hasBeenVisited -
stash
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lootRespawnHour
public int lootRespawnHour -
overlappedChunks
public gnu.trove.list.array.TShortArrayList overlappedChunks -
bAlarmed
public boolean bAlarmed -
bAlarmDecay
public int bAlarmDecay -
x
public int x -
y
public int y -
x2
public int x2 -
y2
public int y2 -
rooms
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zone
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food
public int food -
items
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itemTypes
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ID
public long ID -
metaID
public long metaID -
collapseRectX
public int collapseRectX -
collapseRectY
public int collapseRectY -
collapseRectX2
public int collapseRectX2 -
collapseRectY2
public int collapseRectY2
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Constructor Details
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BuildingDef
public BuildingDef() -
BuildingDef
public BuildingDef(boolean boolean0)
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Method Details
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getMinLevel
public int getMinLevel() -
getMaxLevel
public int getMaxLevel() -
getTable
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getRooms
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getEmptyOutside
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getRoom
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getRoom
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isAllExplored
public boolean isAllExplored() -
setAllExplored
public void setAllExplored(boolean b) -
getRoomsNumber
public int getRoomsNumber() -
getArea
public int getArea() -
getFirstRoom
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setUserDefined
public void setUserDefined(boolean boolean0) -
getCellX
public int getCellX() -
getCellY
public int getCellY() -
getCellX2
public int getCellX2() -
getCellY2
public int getCellY2() -
getChunkX
public int getChunkX() -
getChunkY
public int getChunkY() -
getX
public int getX() -
getY
public int getY() -
getX2
public int getX2() -
getY2
public int getY2() -
getW
public int getW() -
getH
public int getH() -
getID
public long getID() -
getIDString
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refreshSquares
public void refreshSquares() -
CalculateBounds
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calculateMetaID
public long calculateMetaID(int cellX, int cellY) -
recalculate
public void recalculate() -
overlapsChunk
public boolean overlapsChunk(int wx, int wy) -
getFreeSquareInRoom
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containsRoom
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isFullyStreamedIn
public boolean isFullyStreamedIn() -
isAnyChunkNewlyLoaded
public boolean isAnyChunkNewlyLoaded() -
getZone
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getKeyId
public int getKeyId() -
setKeyId
public void setKeyId(int _keyId) -
getKeySpawned
public int getKeySpawned() -
setKeySpawned
public void setKeySpawned(int _keySpawned) -
isHasBeenVisited
public boolean isHasBeenVisited() -
setHasBeenVisited
public void setHasBeenVisited(boolean _hasBeenVisited) -
isAlarmed
public boolean isAlarmed() -
setAlarmed
public void setAlarmed(boolean alarm) -
getRandomRoom
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getRandomRoom
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getRandomRoom
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getClosestPoint
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Dispose
public void Dispose() -
containsXYZ
public boolean containsXYZ(int int1, int int0, int int3) -
addRoomToCollapseRect
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calculateCollapseRect
public void calculateCollapseRect() -
setInvalidateCacheForAllChunks
public void setInvalidateCacheForAllChunks(int int0, long long0) -
invalidateOverlappedChunkLevelsAbove
public void invalidateOverlappedChunkLevelsAbove(int int0, int int2, long long0) -
intersects
public boolean intersects(int int0, int int1, int int2, int int3, int int4) -
isAdjacent
public boolean isAdjacent(int int0, int int1, int int2, int int3, int int4) -
isAdjacent
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isAdjacent
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overlaps
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addRoomsOf
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getRoofRoomID
public long getRoofRoomID(int int0) -
isEntirelyEmptyOutside
public boolean isEntirelyEmptyOutside() -
isShop
public boolean isShop() -
isResidential
public boolean isResidential() -
isUserDefined
public boolean isUserDefined() -
isBasement
public boolean isBasement() -
resetMinMaxLevel
public void resetMinMaxLevel()
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