Class IsoBloodDrop
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.IsoPhysicsObject
zombie.iso.objects.IsoBloodDrop
- All Implemented Interfaces:
Serializable, Mover, ILuaIsoObject, IsoRenderable, Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsFields inherited from class IsoPhysicsObject
terminalVelocity, velX, velY, velZFields inherited from class IsoMovingObject
def, last, MAX_ZOMBIES_EATING, noDamage, reqMovement, treeSoundMgrFields inherited from class IsoObject
alpha, alphaForced, attachedAnimSprite, bmod, container, damage, dir, doNotSync, emitter, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, lowLightingQualityHack, MAX_WALL_SPLATS, name, neverDoneAlpha, noPicking, offsetX, offsetY, outlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, satChair, sheetRope, sheetRopeHealth, sprite, spriteName, square, table, wallBloodSplatsFields inherited from class GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoBloodDrop(IsoCell cell) IsoBloodDrop(IsoCell cell, float x, float y, float z, float xvel, float yvel) -
Method Summary
Methods inherited from class IsoPhysicsObject
getGlobalMovementModMethods inherited from class IsoMovingObject
canHaveMultipleHits, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getBuilding, getBumpedType, getCollidedObject, getCollideType, getCurrentBuilding, getCurrentSquare, getCurrentZone, getDescription, getDistanceSq, getEatingZombies, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastCollideTime, getLastSquare, getLastTargettedBy, getLastX, getLastY, getLastZ, getLimpulsex, getLimpulsey, getMasterRegion, getMovementLastFrame, getMovingSquare, getNextX, getNextY, getNoDamage, getPathFindIndex, getPosition, getPosition, getPosition, getScreenX, getScreenY, getScriptModule, getScriptNextX, getScriptNextY, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getSurroundingThumpers, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, Hit, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollided, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isCrawling, isDestroyed, isEatingOther, isExistInTheWorld, isFirstUpdate, isGettingUp, isOnFloor, isProne, isPushableForSeparate, isPushedByForSeparate, isShootable, isSolid, isSolidForSeparate, isStanding, load, Move, MoveUnmodded, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, removeFromWorld, renderlast, save, separate, setbAltCollide, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCollideType, setCurrent, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setDestroyed, setEatingZombies, setFeelersize, setFirstUpdate, setForceX, setForceY, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastCollideTime, setLastTargettedBy, setLastX, setLastY, setLastZ, setLimpulsex, setLimpulsey, setMovementLastFrame, setMovingSquareNow, setNextX, setNextY, setNoDamage, setOnFloor, setPathFindIndex, setPosition, setPosition, setPosition, setScriptModule, setScriptNextX, setScriptNextY, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, shouldIgnoreCollisionWithSquare, spotted, toString, updateAnimationMethods inherited from class IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, addToWorld, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, flagForHotSave, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getForwardMovementIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getProperty, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, hasAdjacentCanStandSquare, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasProperty, hasProperty, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isConnectedSpriteGridObject, isEntityValid, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthBlocked, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOre, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallSE, isWallW, isWindow, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseLeftClick, propertyEquals, propertyEqualsIgnoreCase, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSceneCulled, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldShowOnOverlay, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, syncIsoObject, syncIsoObjectReceive, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, useFluid, useItemOn, WeaponHit, writeToRemoteBufferMethods inherited from class GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from interface ILuaIsoObject
setDir
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Field Details
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tintb
public float tintb -
tintg
public float tintg -
tintr
public float tintr -
time
public float time
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Constructor Details
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IsoBloodDrop
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IsoBloodDrop
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Method Details
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Serialize
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getObjectName
- Overrides:
getObjectNamein classIsoMovingObject
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collideGround
public void collideGround()- Overrides:
collideGroundin classIsoPhysicsObject
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collideWall
public void collideWall()- Overrides:
collideWallin classIsoPhysicsObject
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update
public void update()- Overrides:
updatein classIsoPhysicsObject
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render
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