Class IsoBloodDrop
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.IsoPhysicsObject
zombie.iso.objects.IsoBloodDrop
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsFields inherited from class zombie.iso.IsoPhysicsObject
terminalVelocity, velX, velY, velZFields inherited from class zombie.iso.IsoMovingObject
def, last, MAX_ZOMBIES_EATING, noDamage, reqMovement, treeSoundMgrFields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bmod, bNeverDoneAlpha, bSatChair, container, Damage, dir, doNotSync, emitter, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, table, wallBloodSplatsFields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoBloodDrop(IsoCell cell) IsoBloodDrop(IsoCell cell, float float3, float float4, float float5, float float0, float float1) -
Method Summary
Methods inherited from class zombie.iso.IsoPhysicsObject
getGlobalMovementModMethods inherited from class zombie.iso.IsoMovingObject
canHaveMultipleHits, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getBuilding, getBumpedType, getCollidedObject, getCollideType, getCurrentBuilding, getCurrentSquare, getCurrentZone, getDescription, getDistanceSq, getEatingZombies, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastCollideTime, getLastSquare, getLastTargettedBy, getLastX, getLastY, getLastZ, getLimpulsex, getLimpulsey, getMasterRegion, getMovementLastFrame, getNextX, getNextY, getNoDamage, getPathFindIndex, getPosition, getPosition, getPosition, getScreenX, getScreenY, getScriptModule, getScriptNextX, getScriptNextY, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getSurroundingThumpers, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, Hit, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollided, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isCrawling, isDestroyed, isEatingOther, isExistInTheWorld, isFirstUpdate, isGettingUp, isOnFloor, isProne, isPushableForSeparate, isPushedByForSeparate, isShootable, isSolid, isSolidForSeparate, isStanding, load, Move, MoveUnmodded, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, removeFromWorld, renderlast, save, separate, setbAltCollide, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCollideType, setCurrent, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setCurrentSquareFromPosition, setDestroyed, setEatingZombies, setFeelersize, setFirstUpdate, setForceX, setForceY, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastCollideTime, setLastTargettedBy, setLastX, setLastY, setLastZ, setLimpulsex, setLimpulsey, setMovementLastFrame, setMovingSquareNow, setNextX, setNextY, setNoDamage, setOnFloor, setPathFindIndex, setPosition, setPosition, setPosition, setScriptModule, setScriptNextX, setScriptNextY, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, shouldIgnoreCollisionWithSquare, spotted, toString, updateAnimationMethods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, addToWorld, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, flagForHotSave, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getForwardMovementIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, hasAnimatedAttachments, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isConnectedSpriteGridObject, isEntityValid, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallW, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, renderAnimatedAttachments, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSceneCulled, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, shouldShowOnOverlay, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, syncIsoObject, syncIsoObjectReceive, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, Thump, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, useFluid, useItemOn, WeaponHit, writeToRemoteBufferMethods inherited from class zombie.entity.GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface zombie.iso.ILuaIsoObject
setDir
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Field Details
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tintb
public float tintb -
tintg
public float tintg -
tintr
public float tintr -
time
public float time
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Constructor Details
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IsoBloodDrop
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IsoBloodDrop
public IsoBloodDrop(IsoCell cell, float float3, float float4, float float5, float float0, float float1)
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Method Details
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Serialize
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getObjectName
- Overrides:
getObjectNamein classIsoMovingObject
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collideGround
public void collideGround()- Overrides:
collideGroundin classIsoPhysicsObject
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collideWall
public void collideWall()- Overrides:
collideWallin classIsoPhysicsObject
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update
public void update()- Overrides:
updatein classIsoPhysicsObject
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render
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