Class IsoLightSwitch
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.objects.IsoLightSwitch
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsFields inherited from class zombie.iso.IsoObject
alpha, AttachedAnimSprite, bAlphaForced, bmod, bNeverDoneAlpha, bSatChair, container, Damage, dir, doNotSync, emitter, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, wallBloodSplatsFields inherited from class zombie.entity.GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoLightSwitch(IsoCell cell) IsoLightSwitch(IsoCell cell, IsoGridSquare square, IsoSprite sprite, long long0) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddBattery(IsoGameCharacter chr, InventoryItem battery) voidaddLightBulb(IsoGameCharacter chr, InventoryItem bulb) voidvoidbooleanstatic voidchunkLoaded(IsoChunk chunk) booleanvoidfloatgetDelta()booleanfloatgetPower()floatfloatfloatbooleanbooleanbooleanbooleanvoidload(ByteBuffer input, int WorldVersion, boolean IS_DEBUG_SAVE) booleanonMouseLeftClick(int x, int y) voidvoidrenderAnimatedAttachments(float float0, float float1, float float2, ColorInfo colorInfo) voidsave(ByteBuffer output, boolean IS_DEBUG_SAVE) voidsetActivated(boolean boolean0) booleansetActive(boolean active) booleansetActive(boolean active, boolean setActiveBoolOnly) booleansetActive(boolean active, boolean setActiveBoolOnly, boolean ignoreSwitchCheck) voidsetBulbItemRaw(String item) voidsetCanBeModified(boolean boolean0) voidvoidsetDelta(float _delta) voidsetHasBattery(boolean boolean0) voidsetHasBatteryRaw(boolean b) voidsetPower(float _power) voidsetPrimaryB(float b) voidsetPrimaryG(float g) voidsetPrimaryR(float r) voidsetUseBattery(boolean b) voidsetUseBatteryDirect(boolean boolean0) booleanvoidswitchLight(boolean _Activated) voidsyncCustomizedSettings(UdpConnection source) voidsyncIsoObject(boolean bRemote, byte val, UdpConnection source) voidsyncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidbooleantoggle()voidupdate()Methods inherited from class zombie.iso.IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, flagForHotSave, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPosition, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getForwardMovementIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getPosition, getPosition, getProperties, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isCharacter, isConnectedSpriteGridObject, isDestroyed, isEntityValid, isExistInTheWorld, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallW, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseRightClick, onMouseRightReleased, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, render, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderlast, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSceneCulled, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, syncIsoObjectReceive, TestCollide, TestPathfindCollide, TestVision, Thump, toString, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, useFluid, useItemOn, WeaponHit, writeToRemoteBufferMethods inherited from class zombie.entity.GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface zombie.iso.ILuaIsoObject
setDir
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Field Details
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Activated
public boolean Activated -
lights
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lightRoom
public boolean lightRoom -
RoomID
public long RoomID -
bStreetLight
public boolean bStreetLight
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Constructor Details
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IsoLightSwitch
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IsoLightSwitch
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Method Details
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getObjectName
- Overrides:
getObjectNamein classIsoObject
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addLightSourceFromSprite
public void addLightSourceFromSprite() -
getCanBeModified
public boolean getCanBeModified() -
setCanBeModified
public void setCanBeModified(boolean boolean0) -
getPower
public float getPower() -
setPower
public void setPower(float _power) -
setDelta
public void setDelta(float _delta) -
getDelta
public float getDelta() -
setUseBattery
public void setUseBattery(boolean b) -
setUseBatteryDirect
public void setUseBatteryDirect(boolean boolean0) -
getUseBattery
public boolean getUseBattery() -
getHasBattery
public boolean getHasBattery() -
setHasBattery
public void setHasBattery(boolean boolean0) -
setHasBatteryRaw
public void setHasBatteryRaw(boolean b) -
addBattery
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removeBattery
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hasLightBulb
public boolean hasLightBulb() -
getBulbItem
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setBulbItemRaw
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addLightBulb
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removeLightBulb
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getPrimaryR
public float getPrimaryR() -
getPrimaryG
public float getPrimaryG() -
getPrimaryB
public float getPrimaryB() -
setPrimaryR
public void setPrimaryR(float r) -
setPrimaryG
public void setPrimaryG(float g) -
setPrimaryB
public void setPrimaryB(float b) -
load
- Overrides:
loadin classIsoObject- Throws:
IOException
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save
- Overrides:
savein classIsoObject- Throws:
IOException
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onMouseLeftClick
public boolean onMouseLeftClick(int x, int y) - Overrides:
onMouseLeftClickin classIsoObject
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canSwitchLight
public boolean canSwitchLight() -
setActive
public boolean setActive(boolean active) -
setActive
public boolean setActive(boolean active, boolean setActiveBoolOnly) -
setActive
public boolean setActive(boolean active, boolean setActiveBoolOnly, boolean ignoreSwitchCheck) -
toggle
public boolean toggle() -
switchLight
public void switchLight(boolean _Activated) -
getCustomSettingsFromItem
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setCustomSettingsToItem
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syncCustomizedSettings
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syncIsoObjectSend
- Overrides:
syncIsoObjectSendin classIsoObject
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syncIsoObject
- Overrides:
syncIsoObjectin classIsoObject
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syncIsoObject
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update
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hasAnimatedAttachments
public boolean hasAnimatedAttachments()- Overrides:
hasAnimatedAttachmentsin classIsoObject
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renderAnimatedAttachments
public void renderAnimatedAttachments(float float0, float float1, float float2, ColorInfo colorInfo) - Overrides:
renderAnimatedAttachmentsin classIsoObject
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isActivated
public boolean isActivated() -
setActivated
public void setActivated(boolean boolean0) -
addToWorld
public void addToWorld()- Overrides:
addToWorldin classIsoObject
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoObject
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chunkLoaded
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getLights
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shouldShowOnOverlay
public boolean shouldShowOnOverlay()- Overrides:
shouldShowOnOverlayin classIsoObject
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