Class IsoLightSwitch
java.lang.Object
zombie.entity.GameEntity
zombie.iso.IsoObject
zombie.iso.objects.IsoLightSwitch
- All Implemented Interfaces:
Serializable, ILuaIsoObject, IsoRenderable, Thumpable
- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from class IsoObject
IsoObject.IsoObjectFactory, IsoObject.OutlineShader, IsoObject.VisionResult -
Field Summary
FieldsFields inherited from class IsoObject
alpha, alphaForced, attachedAnimSprite, bmod, container, damage, dir, doNotSync, emitter, fireColor, gmod, keyId, lastRendered, lastRenderedRendered, lowLightingQualityHack, MAX_WALL_SPLATS, name, neverDoneAlpha, noPicking, offsetX, offsetY, outlineOnMouseover, overlaySprite, overlaySpriteColor, partialThumpDmg, ppfBlink, ppfHighlighted, ppfHighlightRenderOnce, renderDepthAdjust, renderSquareOverride, renderSquareOverride2, rerouteCollide, rerouteMask, rmod, satChair, sheetRope, sheetRopeHealth, sprite, spriteName, square, sx, sy, table, tintb, tintg, tintr, wallBloodSplatsFields inherited from class GameEntity
DEFAULT_ENTITY_DISPLAY_NAME -
Constructor Summary
ConstructorsConstructorDescriptionIsoLightSwitch(IsoCell cell) IsoLightSwitch(IsoCell cell, IsoGridSquare sq, IsoSprite gid, long roomId) -
Method Summary
Modifier and TypeMethodDescriptionvoidaddBattery(IsoGameCharacter chr, InventoryItem battery) voidaddLightBulb(IsoGameCharacter chr, InventoryItem bulb) voidvoidbooleanstatic voidchunkLoaded(IsoChunk chunk) booleanvoidfloatgetDelta()booleanfloatgetPower()floatfloatfloatbooleanbooleanbooleanbooleanvoidload(ByteBuffer input, int WorldVersion, boolean IS_DEBUG_SAVE) booleanonMouseLeftClick(int x, int y) voidvoidrenderAnimatedAttachments(float x, float y, float z, ColorInfo col) voidsave(ByteBuffer output, boolean IS_DEBUG_SAVE) voidsetActivated(boolean val) booleansetActive(boolean active) booleansetActive(boolean active, boolean setActiveBoolOnly) booleansetActive(boolean active, boolean setActiveBoolOnly, boolean ignoreSwitchCheck) voidsetBulbItemRaw(String item) voidsetCanBeModified(boolean val) voidvoidsetDelta(float delta) voidsetHasBattery(boolean val) voidsetHasBatteryRaw(boolean b) voidsetPower(float power) voidsetPrimaryB(float b) voidsetPrimaryG(float g) voidsetPrimaryR(float r) voidsetUseBattery(boolean b) voidsetUseBatteryDirect(boolean b) booleanvoidswitchLight(boolean Activated) voidsyncCustomizedSettings(UdpConnection source) voidsyncIsoObject(boolean bRemote, byte val, UdpConnection source) voidsyncIsoObject(boolean bRemote, byte val, UdpConnection source, ByteBuffer bb) voidbooleantoggle()voidupdate()Methods inherited from class IsoObject
addAttachedAnimSprite, addAttachedAnimSpriteByName, addAttachedAnimSpriteInstance, addChild, addFluid, addItemToObjectSurface, addItemToObjectSurface, addItemToObjectSurface, addSecondaryContainer, addSheetRope, afterRotated, AttachAnim, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, canAddSheetRope, canTransferFluidFrom, canTransferFluidTo, checkAmbientSound, checkHaveElectricity, checkLightSourceActive, checkObjectPowered, cleanWallBlood, clearAttachedAnimSprite, clearOnOverlay, Collision, countAddSheetRope, createContainersFromSpriteProperties, createFluidContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, destroyFence, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, dumpContentsInSquare, emptyFluid, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, factoryFromFileInput_OLD, factoryGetClassID, FindExternalWaterSource, FindExternalWaterSource, FindExternalWaterSource, FindWaterSourceOnSquare, flagForHotSave, getAlpha, getAlpha, getAttachedAnimSprite, getAttachedAnimSpriteCount, getCell, getChildSprites, getChunk, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerClickedOn, getContainerCount, getContainerIndex, getContainers, getCurrentFrameTex, getCustomColor, getDamage, getDir, getDoRender, getEntityNetID, getFacing, getFacingPosition, getFacingPositionAlt, getFactoryVehicle, getFasciaAttachedSquare, getFluidAmount, getFluidCapacity, getFluidUiName, getForwardIsoDirection, getForwardMovementIsoDirection, getGameEntityType, getHighlightColor, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getLightSource, getMaskClickedY, getMasterObject, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOnOverlay, getOutlineHighlightCol, getOutlineThickness, getOverlaySprite, getOverlaySpriteColor, getPipedFuelAmount, getPosition, getPosition, getProperties, getProperty, getRenderEffectMaster, getRenderEffectObjectByIndex, getRenderEffectObjectCount, getRenderInfo, getRenderSquare, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getScriptName, getSpecialObjectIndex, getSprite, getSpriteGrid, getSpriteGridObjects, getSpriteGridObjects, getSpriteGridObjectsExcludingSelf, getSpriteGridObjectsIncludingSelf, getSpriteModel, getSpriteName, getSquare, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getSurfaceOffsetNoTable, getTable, getTargetAlpha, getTargetAlpha, getTextureName, getThumpableFor, getThumpCondition, getTile, getTileName, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWindRenderEffects, getWorldObjectIndex, getX, getY, getZ, hasAdjacentCanStandSquare, hasAttachedAnimSprites, hasExternalWaterSource, hasFluid, hasGridPower, hasModData, hasOverlaySprite, hasPropaneTank, hasProperty, hasProperty, hasSpriteGrid, HasTooltip, hasWater, haveSheetRope, haveSpecialTooltip, Hit, HitByVehicle, invalidateRenderChunkLevel, invalidateVispolyChunkLevel, isAlphaAndTargetZero, isAlphaAndTargetZero, isAlphaZero, isAlphaZero, isAnimating, isBlink, isBlink, isBush, isCanPath, isCharacter, isConnectedSpriteGridObject, isDestroyed, isEntityValid, isExistInTheWorld, isFascia, isFireInteractionObject, isFloor, isFluidInputLocked, isGenericCraftingSurface, isGrave, isHighlighted, isHighlighted, isHighlightRenderOnce, isHighlightRenderOnce, isHoppable, isItemAllowedInContainer, isLit, isMaskClicked, isMaskClicked, isMovedThumpable, isNoPicking, isNorthBlocked, isNorthHoppable, isObjectNoContainerOrEmpty, isOnScreen, isOre, isOutlineHighlight, isOutlineHighlight, isOutlineHlAttached, isOutlineHlAttached, isOutlineHlBlink, isOutlineHlBlink, isOutlineOnMouseover, isPropaneBBQ, isRemoveItemAllowedFromContainer, isSatChair, isSceneCulled, isSpriteInvisible, isStairsNorth, isStairsObject, isStairsWest, isStump, isTableSurface, isTableTopObject, isTaintedWater, isTallHoppable, isTargetAlphaZero, isTent, isWall, isWallN, isWallSE, isWallW, isWindow, isZombie, load, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, moveFluidToTemporaryContainer, onAnimationFinished, onMouseRightClick, onMouseRightReleased, propertyEquals, propertyEqualsIgnoreCase, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeFromSquare, removeFromWorldToMeta, removeRenderEffect, removeSheetRope, render, renderAttachedAndOverlaySprites, renderFloorTile, renderFxMask, renderlast, renderObjectPicker, renderWallTile, renderWallTileDepth, renderWallTileOnly, replaceItem, reset, reuseGridSquare, save, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlpha, setAlphaAndTarget, setAlphaAndTarget, setAlphaToTarget, setAnimating, setAttachedAnimSprite, setBlink, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDir, setDoRender, setExplored, setForwardIsoDirection, setForwardIsoDirection, setHighlightColor, setHighlightColor, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setHighlighted, setHighlighted, setHighlightRenderOnce, setHighlightRenderOnce, setKeyId, setLastRendered, setLastRenderedRendered, setLightSource, setLit, setModData, setMovedThumpable, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOnOverlay, setOutlineHighlight, setOutlineHighlight, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHighlightCol, setOutlineHlAttached, setOutlineHlAttached, setOutlineHlBlink, setOutlineHlBlink, setOutlineOnMouseover, setOutlineThickness, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setPipedFuelAmount, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSatChair, setSceneCulled, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSpriteModelName, setSquare, setTable, setTargetAlpha, setTargetAlpha, setTile, setType, setUsesExternalWaterSource, softReset, spawnItemToObjectSurface, spawnItemToObjectSurface, spawnItemToObjectSurface, sync, syncFluidContainerReceive, syncFluidContainerSend, syncIsoObjectReceive, TestCollide, TestPathfindCollide, TestVision, Thump, toString, transferFluidFrom, transferFluidTo, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColorToClients, transmitModData, transmitUpdatedSprite, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, turnOn, UnCollision, unsetOutlineHighlight, useFluid, useItemOn, WeaponHit, writeToRemoteBufferMethods inherited from class GameEntity
attrib, componentSize, containsComponent, getAttributes, getComponent, getComponentAny, getComponentForIndex, getComponentFromID, getDefaultEntityDisplayName, getDurabilityComponent, getEntityDisplayName, getEntityFullTypeDebug, getEntityScript, getExceptionCompatibleString, getFluidContainer, getSpriteConfig, getUsingPlayer, hasComponent, hasComponentAny, hasComponents, hasRenderers, isAddedToEngine, isMeta, isOutside, isRemovingFromEngine, isScheduledForBucketUpdate, isScheduledForEngineRemoval, isUsingPlayer, isValidEngineEntity, loadEntity, loadEntity, onEquip, onEquip, onFluidContainerUpdate, onUnEquip, removeFromWorld, renderlastComponents, requiresEntitySave, saveEntity, sendSyncEntity, setUsingPlayerMethods inherited from interface ILuaIsoObject
setDir
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Field Details
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activated
public boolean activated -
lights
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lightRoom
public boolean lightRoom -
roomId
public long roomId -
streetLight
public boolean streetLight
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Constructor Details
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IsoLightSwitch
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IsoLightSwitch
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Method Details
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getObjectName
- Overrides:
getObjectNamein classIsoObject
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addLightSourceFromSprite
public void addLightSourceFromSprite() -
getCanBeModified
public boolean getCanBeModified() -
setCanBeModified
public void setCanBeModified(boolean val) -
getPower
public float getPower() -
setPower
public void setPower(float power) -
setDelta
public void setDelta(float delta) -
getDelta
public float getDelta() -
setUseBattery
public void setUseBattery(boolean b) -
setUseBatteryDirect
public void setUseBatteryDirect(boolean b) -
getUseBattery
public boolean getUseBattery() -
getHasBattery
public boolean getHasBattery() -
setHasBattery
public void setHasBattery(boolean val) -
setHasBatteryRaw
public void setHasBatteryRaw(boolean b) -
addBattery
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removeBattery
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hasLightBulb
public boolean hasLightBulb() -
getBulbItem
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setBulbItemRaw
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addLightBulb
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removeLightBulb
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getPrimaryR
public float getPrimaryR() -
getPrimaryG
public float getPrimaryG() -
getPrimaryB
public float getPrimaryB() -
setPrimaryR
public void setPrimaryR(float r) -
setPrimaryG
public void setPrimaryG(float g) -
setPrimaryB
public void setPrimaryB(float b) -
load
- Overrides:
loadin classIsoObject- Throws:
IOException
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save
- Overrides:
savein classIsoObject- Throws:
IOException
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onMouseLeftClick
public boolean onMouseLeftClick(int x, int y) - Overrides:
onMouseLeftClickin classIsoObject
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canSwitchLight
public boolean canSwitchLight() -
setActive
public boolean setActive(boolean active) -
setActive
public boolean setActive(boolean active, boolean setActiveBoolOnly) -
setActive
public boolean setActive(boolean active, boolean setActiveBoolOnly, boolean ignoreSwitchCheck) -
toggle
public boolean toggle() -
switchLight
public void switchLight(boolean Activated) -
getCustomSettingsFromItem
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setCustomSettingsToItem
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syncCustomizedSettings
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syncIsoObjectSend
- Overrides:
syncIsoObjectSendin classIsoObject
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syncIsoObject
- Overrides:
syncIsoObjectin classIsoObject
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syncIsoObject
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update
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hasAnimatedAttachments
public boolean hasAnimatedAttachments()- Overrides:
hasAnimatedAttachmentsin classIsoObject
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renderAnimatedAttachments
- Overrides:
renderAnimatedAttachmentsin classIsoObject
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isActivated
public boolean isActivated() -
setActivated
public void setActivated(boolean val) -
addToWorld
public void addToWorld()- Overrides:
addToWorldin classIsoObject
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removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoObject
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chunkLoaded
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getLights
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shouldShowOnOverlay
public boolean shouldShowOnOverlay()- Overrides:
shouldShowOnOverlayin classIsoObject
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