Uses of Class
zombie.network.fields.hit.TracerInfo
Packages that use TracerInfo
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Uses of TracerInfo in zombie.network
Method parameters in zombie.network with type arguments of type TracerInfoModifier and TypeMethodDescriptionstatic voidGameClient.sendPlayerHit(IsoGameCharacter wielder, IsoObject target, HandWeapon weapon, float damage, boolean ignoreDamage, float range, boolean isCriticalHit, List<TracerInfo> tracers, boolean helmetFall, boolean hitHead, boolean removeKnife) -
Uses of TracerInfo in zombie.network.packets.hit
Method parameters in zombie.network.packets.hit with type arguments of type TracerInfoModifier and TypeMethodDescriptionvoidPlayerHit.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers) voidPlayerHitAnimalPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers, IsoAnimal target, float damage, float range, boolean hitHead) voidPlayerHitObjectPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers, IsoObject obj) voidPlayerHitPlayerPacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers, IsoPlayer target, float damage, float range, boolean hitHead) voidPlayerHitSquarePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers) voidPlayerHitVehiclePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers, BaseVehicle vehicle, float damage) voidPlayerHitZombiePacket.set(IsoPlayer wielder, HandWeapon weapon, boolean isIgnoreDamage, boolean isCriticalHit, List<TracerInfo> tracers, IsoZombie target, float damage, float range, boolean helmetFall, boolean hitHead, boolean removeKnife)