Class ZombiePopulationManager
java.lang.Object
zombie.popman.ZombiePopulationManager
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic boolean
static final ZombiePopulationManager
static final int
int
boolean
boolean
float[]
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Method Summary
Modifier and TypeMethodDescriptionvoid
addChunkToWorld
(IsoChunk chunk) void
addWorldSound
(WorldSoundManager.WorldSound worldSound, boolean var2) void
void
createHordeFromTo
(int int0, int int1, int int4, int int3, int int2) void
createHordeInAreaTo
(int int0, int int1, int int2, int int3, int int6, int int5, int int4) void
dbgClearZombies
(int int0, int int1) void
dbgSpawnNow
(int int0, int int1) void
dbgSpawnTimeToZero
(int int0, int int1) void
static void
init()
void
init
(IsoMetaGrid metaGrid) void
void
playerSpawnedAt
(int int0, int int1, int int2) boolean
void
registerSpawnOrigin
(int int3, int int2, int int1, int int0, KahluaTable var5) void
removeChunkFromWorld
(IsoChunk chunk) void
save()
void
setAggroTarget
(int int0, int int1, int int2) void
setZombiesMaxPerChunk
(float float0) void
setZombiesMinPerChunk
(float float0) boolean
void
sitAgainstWall
(IsoZombie zombie0, IsoGridSquare square) void
stop()
void
void
void
void
virtualizeZombie
(IsoZombie zombie0)
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Field Details
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instance
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INVALID_PATH_XY
public static final int INVALID_PATH_XY- See Also:
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bDebugLoggingEnabled
public static boolean bDebugLoggingEnabled -
radarXY
public float[] radarXY -
radarCount
public int radarCount -
radarRenderFlag
public boolean radarRenderFlag -
radarRequestFlag
public boolean radarRequestFlag
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Method Details
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init
public static void init() -
init
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onConfigReloaded
public void onConfigReloaded() -
registerSpawnOrigin
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playerSpawnedAt
public void playerSpawnedAt(int int0, int int1, int int2) -
setZombiesMinPerChunk
public void setZombiesMinPerChunk(float float0) -
setZombiesMaxPerChunk
public void setZombiesMaxPerChunk(float float0) -
addChunkToWorld
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removeChunkFromWorld
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virtualizeZombie
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setAggroTarget
public void setAggroTarget(int int0, int int1, int int2) -
createHordeFromTo
public void createHordeFromTo(int int0, int int1, int int4, int int3, int int2) -
createHordeInAreaTo
public void createHordeInAreaTo(int int0, int int1, int int2, int int3, int int6, int int5, int int4) -
readyToPause
public boolean readyToPause() -
addWorldSound
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updateMain
public void updateMain() -
sitAgainstWall
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updateThread
public void updateThread() -
shouldWait
public boolean shouldWait() -
updateLoadedAreas
public void updateLoadedAreas() -
dbgSpawnTimeToZero
public void dbgSpawnTimeToZero(int int0, int int1) -
dbgClearZombies
public void dbgClearZombies(int int0, int int1) -
dbgSpawnNow
public void dbgSpawnNow(int int0, int int1) -
beginSaveRealZombies
public void beginSaveRealZombies() -
endSaveRealZombies
public void endSaveRealZombies() -
save
public void save() -
stop
public void stop()
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