Class EvolvedRecipe
java.lang.Object
zombie.scripting.objects.BaseScriptObject
zombie.scripting.objects.EvolvedRecipe
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Field Summary
FieldsModifier and TypeFieldDescriptionboolean
boolean
boolean
boolean
boolean
final Map
<String, ItemRecipe> int
Fields inherited from class zombie.scripting.objects.BaseScriptObject
debugOnly, enabled
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionaddItem
(InventoryItem _baseItem, InventoryItem usedItem, IsoGameCharacter chr) getItemRecipe
(InventoryItem usedItem) getItemsCanBeUse
(IsoGameCharacter chr, InventoryItem _baseItem, ArrayList<ItemContainer> containers) int
float
getName()
boolean
hasMinimumWater
(InventoryItem inventoryItem) boolean
boolean
boolean
isHidden()
boolean
isResultItem
(InventoryItem item) boolean
isSpiceAdded
(InventoryItem _baseItem, InventoryItem spiceItem) void
boolean
needToBeCooked
(InventoryItem itemTest) void
setAllowFrozenItem
(boolean allow) void
setIsHidden
(boolean hide) Methods inherited from class zombie.scripting.objects.BaseScriptObject
addLoadedScriptBody, calculateScriptVersion, debugString, getAllScriptLines, getBodyScriptLines, getLoadedScriptBodies, getLoadedScriptBodyCount, getModule, getObsolete, getParent, getScriptLines, getScriptObjectFullType, getScriptObjectName, getScriptObjectType, getScriptVersion, getVersion, InitLoadPP, isDebugOnly, isEnabled, LoadCommonBlock, LoadCommonBlock, LoadVector3, OnLoadedAfterLua, OnPostWorldDictionaryInit, OnScriptsLoaded, PreReload, reset, resetLoadedScriptBodies, setModule, setParent
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Field Details
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name
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DisplayName
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maxItems
public int maxItems -
itemsList
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resultItem
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baseItem
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cookable
public boolean cookable -
addIngredientIfCooked
public boolean addIngredientIfCooked -
canAddSpicesEmpty
public boolean canAddSpicesEmpty -
addIngredientSound
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allowFrozenItem
public boolean allowFrozenItem -
template
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minimumWater
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Constructor Details
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EvolvedRecipe
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Method Details
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Load
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needToBeCooked
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getItemsCanBeUse
public ArrayList<InventoryItem> getItemsCanBeUse(IsoGameCharacter chr, InventoryItem _baseItem, ArrayList<ItemContainer> containers) -
addItem
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getItemRecipe
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getName
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getOriginalname
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getUntranslatedName
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getBaseItem
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getMinimumWater
public float getMinimumWater() -
hasMinimumWater
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getItemsList
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getPossibleItems
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getResultItem
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getFullResultItem
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isCookable
public boolean isCookable() -
getMaxItems
public int getMaxItems() -
isResultItem
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isSpiceAdded
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getAddIngredientSound
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setIsHidden
public void setIsHidden(boolean hide) -
isHidden
public boolean isHidden() -
isAllowFrozenItem
public boolean isAllowFrozenItem() -
setAllowFrozenItem
public void setAllowFrozenItem(boolean allow)
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